
Over the endless clouds of the Void Sea, a battle plays out, which will lead a band of brave warriors to a very disturbing discovery...
Links
Transcript:
https://docs.google.com/document/d/1cj6Um2o9QXwpfamYkBNKoozdGCMT4dCci8G344lH_cQ/edit?usp=sharing
All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/ and Slipstream https://slip.stream/
Email TheLoneAdv@gmail.com
BlueSky: @theloneadventurer.bsky.social
Podbean https://theloneadventurer.podbean.com/
Blog https://carlillustration.wordpress.com/
Warbirds RPG https://www.drivethrurpg.com/en/product/115960/warbirds-role-playing-game
Perchance TLA random event oracle: https://perchance.org/tla-randomevent
Perchance TLA ritual generator:https://perchance.org/tla-tatters-ritual-generator
Perchance TLA Mythic 2e GME https://perchance.org/tla-mythic2e
Perchance TLA OCEANIC NPC generator https://perchance.org/tla-oceanic-npc
Perchance TLA OCEANIC NPC behaviour oracle https://perchance.org/tla-oceanic-behaviour
Perchance TLA Hammerhold Explorer https://perchance.org/tla-hammerhold
Fighter Maneuvers https://en.wikipedia.org/wiki/Basic_fighter_maneuvers#High_Yo-Yo
WWI tactics (1) https://www.reddit.com/r/battlefield_one/comments/5o9xla/learn_to_fly_by_using_actual_wwi_tactics/
WWI tactics (2) https://www.reddit.com/r/battlefield_one/comments/5ptl5v/fly_using_actual_wwi_tactics_part_ii_maneuver_and/
Mechanics
Scene 1
Chaos Factor 5
Scene Description: Dogfight v 4 enemy planes
Scene Test: The scene starts as expected
Round 1
Dogfighting rolls
- Snake-eyes 11 v Bandit 1 7
- Gadget 7 v Bandit 2 11
- Backfire 8 v Bandit 3 7
Snake-eyes v Bandit 1
- shooting - Break Def: 8-4=4 Lead
- Lead (4) +weapon (1) -Armour (1) =4 damage: Bandit 1 crippled
Backfire v Bandit 3
- shooting - Break def: 3 -6: miss
Bandit 2 v Gadget
- Shooting - Escape Def: 6-10: miss
Round 2
Dogfighting rolls
- Snake-eyes (+1 for multiple) 11 v Bandit 2 8
- Gadget (+1 for multiple) 11 v Bandit 2 6
- Backfire 6 v Bandit 3 10
Snake-eyes v Bandit 2
- Shooting- escape Def: 9-6=3 lead
- Lead (3) + weapon (1) - Armour (1)=3 damage: Bandit 2 trailing smoke
Gadget vs Bandit 2
- Shooting- escape Def: 7-6=1 lead
- Lead (3) + weapon (1) - Armour (1)=1 damage: Bandit 2 crippled
Bandit 3 v Backfire
- Shooting - stunt Def: 5-6 miss
Round 3
Dogfighting rolls
- Snake-eyes (+2 for multiple) 12 v Bandit 3 1 6
- Gadget 7 (+2 for multiple) 14 v Bandit 3 12
- Backfire (+2 for multiple). +1 stunt) 9 v Bandit 3 5
Snake-eyes v Bandit 3
- Shooting- escape Def: 7-6=1 lead
- Lead (1) + weapon (1) - Armour (1)=1 damage
Gadget vs Bandit 3
- Shooting- escape Def: 7-6=1 lead
- Lead (1) + weapon (1) - Armour (1)=1 damage
Bandit 3 v Backfire
- Shooting - stunt Def: 7-67-6=1 lead
- Lead (1) + weapon (1) - Armour (1)=1 damage: Bandit 3 trailing smoke
Scene 2
Chaos Factor 4
Scene Description: Locating the enemy
Scene Test: The scene starts as expected
Q: any additional League warbirds to support them? Unlikely: No
Q: are they able to track the enemy down? 50/50: Yes
Full drop carrier complement: 6, 12 24 or 36? 12: 9 remaining (large drop carrier)
Q: Is the drop carrier accompanied? Very likely: Yes
Q: Bomber? 50/50 No
Q: Frigate/ cruiser/ battleship? 50/50: No
Q: Freighter? 50/50: Yes. 1d4+1: 2 freighters (supply convoy)
Q: anything else? 50/50 No
9 fighters, 1 large drop carrier, 2 freighters
Scene 3
Chaos Factor 5
Scene Description: Contact!
Scene Test: The scene is Altered: Add A Character
Q: does any of Blue Flight recognize Seeker markings? 50/50: No
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