
As Blue Flight engage the Dominion fighters, Mina makes a fateful decision.
Links
Transcript:
https://docs.google.com/document/d/1vsMG1mFy-Dv_24CntIEXoxzPVAzC_-2ghkpVrAYT4Hk/edit?usp=sharing
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Blog https://carlillustration.wordpress.com/
Warbirds RPG https://www.drivethrurpg.com/en/product/115960/warbirds-role-playing-game
Ironsworn: Sundered Isles: https://www.drivethrurpg.com/en/product/477033/sundered-isles-expansion-for-ironsworn-starforged
Pocketforge online tool: https://pocketforge.rockpaperstory.com/
Perchance TLA random event oracle: https://perchance.org/tla-randomevent
Perchance TLA ritual generator:https://perchance.org/tla-tatters-ritual-generator
Perchance TLA Mythic 2e GME https://perchance.org/tla-mythic2e
Perchance TLA OCEANIC NPC generator https://perchance.org/tla-oceanic-npc
Perchance TLA OCEANIC NPC behaviour oracle https://perchance.org/tla-oceanic-behaviour
Perchance TLA Hammerhold Explorer https://perchance.org/tla-hammerhold
Mechanics
Scene 0 (The Dead Reckoning)
Ask the Oracle: are the shields blown? (Likely) yes
React Under Fire
Weak hit: 5 + 1 (edge) = 6 vs 2, 7.
Withstand Damage
2 damage (⅗)
Strong hit: 6 + 3 (custom) = 9 vs 7, 5. +1 integrity (⅘)
Will Barbican assist? 50/50 No
Scene 1 (Warbirds)
Chaos Factor 6
Scene Description: Dogfight!
Scene Test: The scene is Interrupted: Current Context
* Meaning: Lure Completion: this is a trap: the freighters are disguised weapons platforms
Round 1
Ambush rolls
- Snake-eyes 9 v Bandit 1 6: ambush. 9-2=7: down
- Gadget 6 v Bandit 2 5: ambush. 5-2=3: trailing smoke
- Backfire 7 v Bandit 3 6: ambush. 3-2=1. Spend 1 reserve (AP)=4: crippled
Round 2
Dogfighting rolls
- Snake-eyes 12
- Gadget 12
- Backfire 9
- Bandit 1 Down
- Bandit 2 7
- Bandit 3 (catch net: fails)
- Bandit 4 8
- Bandit 5 11
- Bandit 6 10
- Bandit 7 8
- Bandit 8 10
- Bandit 9 9
Start of Round 2
Snake-eyes v Bandit 8: 7 v Shoot def 4=3 Lead, 5 damage: crippled
Gadget v Bandit 6: 8 v Stunt def 4=4 Lead, 5 damage, crippled
Bandit v Backfire: 5 v Stunt Def 8 (Backfire +1 next Dogfighting)
Backfire v Bandit 2: 8 v Stunt Def 3=5 lead, 8 damage, down
End of Round 2
Freighters are frigates!
Ask the Oracle: does the enemy captain offer them a chance to flee? (Unlikely) Yes
Scene 2
Enter the Fray
Strong hit: 3 + 3 (wits) = 6 vs 1, 1. Match event: Capture Vengeance (take advantage of gunners’ focus on the warbirds)
- +2 momentum
- In control
Gain Ground
Miss: 1 + 3 (wits) = 4 vs 6, 6. Match event: Share Structure.
Pay the Price
Roll twice: You are delayed or put at a disadvantage, You are stressed
Endure Stress (-2 spirit)
Strong hit: 6 + 2 (heart) = 8 vs 5, 2.
- +1 spirit
- +1 momentum
Scene 3
Chaos Factor 7
Scene Description: Strafing run
Scene Test: The scene is Interrupted: Ambiguous Event
* Meaning: Free Conflict (Mina reveals the news of the fleet at Conflict)
Round 1
Strafing roll
- Snake-eyes: 12
- Gadget: 8
- Backfire: 14
Intrepid: 6 vs 5 (Gadget): 3 damage (absorbed by armour)
Vanguard: 3 v 5 (Gadget (miss)
Snake-eyes:
- Gunnery 7 v guns: lead 1, damage 3-2=1 (damaged)
- incendiary shells|: obstructing smoke (-1 threat/ attacks 1 round)
- Ordinance: Rocket: miss
Gadget
- Gunnery 4, 3: miss
- Ordinance: drop bomb 1: damage 6: 2 damage to main structure
Backfire
- Gunnery 6: 1 damage tun guns, destroyed
- Ordinance: miss
Retaliatory: miss v Backfire
Round 2
Strafing roll
- Snake-eyes: 11
- Gadget: 8
- Backfire: 13
Intrepid:
- 7 v 5 lead 2=4-3=1 damage
- 5 v 5 lead 0=2-3=0 damage
Vanguard:
- 5 v 5 lead 0=2-3=0 damage
- 3 v 5 miss
Vengeance: no attacks
Snake-eyes:
- Gunnery 10 v guns: lead 4+2=6-2: 4 damage: turret destroyed
- Ordinance: Rocket: miss
Backfire
- Gunnery miss
- Ordinance: miss
Gadget
- Gunnery 4 miss
- Ordinance: drop bomb 2: 6+1 reserve: hit: 7 vs bomb bay: 4 destroyed
Does the bomb payload detonate? Likely: Yes
BOOM.
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