Episodes
![TLAS2 Chapter 8 Revelation](https://pbcdn1.podbean.com/imglogo/image-logo/13470968/The_Lone_Adventurer_Logo_3000px_anap3c_300x300.jpg)
Wednesday Sep 28, 2022
TLAS2 Chapter 8 Revelation
Wednesday Sep 28, 2022
Wednesday Sep 28, 2022
After barely surviving two desperately challenging missions, the dispirited members of the Web return to their headquarters to lick their wounds. But the Spider has a bombshell to drop that will paint all their recent discoveries in a stark new light.
Links
Transcript:https://docs.google.com/document/d/1JY23uAQZEk5XoRIjgCQbHs_mj0R5TXcOSiMJwRx04JY/edit?usp=sharing
All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/
Twitter @TheLoneAdv
Email TheLoneAdv@gmail.com
Podbean https://theloneadventurer.podbean.com/
Blog https://carlillustration.wordpress.com/
Blades in the Dark: https://www.evilhat.com/home/blades-in-the-dark/
Alone in the Dark: https://www.drivethrurpg.com/product/282013/Alone-in-the-Dark-Solo-Rules-for-Blades-in-the-Dark
Solo Oracles: https://docs.google.com/document/d/1J_GVM_dVe3YMYAQaP-KIqOC91vFk56y9HOPKMybY_sk/edit?usp=sharing
Faction clocks: https://docs.google.com/document/d/1KWuAPc4iv7hElXLepV0XTqVP9IRAdNsdqwD1wSDyAys/edit?usp=sharing
Mechanics
Downtime
Payoff: 4
Coin 2
Heat 10 (Wanted 1)
Entanglements: Usual Suspects (Frake (Flint’s locksmith) arrested & questioned: vanished)
Valerian: Recover (complete), Vice (shopping): -2 Stress
Spider: Vice x2 (debt to Circle of Flame): -7 Stress
Sallow: Vice (erotic reflexology): -4 Stress, Recover (¼)
Crater: Vice x2 (Dreamdust): -2 Stress
Trace: Vice (prayers to Fove): -5 Stress, Train (Resolve)
Tatters: Train x 2 (Resolve)
XP assigned
I CHING QUESTION:: What opportunities present themselves? (63, 27): Settled, Nourishment. Take stock, observe others, then act.
FACTION CLOCKS
Unseen: Infiltrate the City Council +1, Expand into other cities +1
House of Whispers: Win House Montisario influence on the City Council +2
The Wraiths: Recruit expert thieves +2, Secure an arcane ally +1
The Silver Nails: Lord Tortemus: Rule the Silver Nails COMPLETE, Obtain arcane secrets +1
TAROT QUESTION: What has the House of Whispers done to gain influence?
Past: Justice: a carefully weighed decision has been taken
Present: Queen of Wands: people are brought together (Mina and Tristan)
Future: Ace of Swords: a puzzle or challenge will be solved, an opportunity realised
The Montisario/ Toreth union will shift the balance of power away from the Arch Dominar.
RUNIC READING (Cross): To what end?
The Underlying Influence: Fehu (inverted): a fall from favour (Montisario and Toreth)
The Obstacle: Tiwaz: A successful end to a conflict, that will come with a price (the War)
The Blessing: Algiz: A protector or ally (Dhrume)
The Road Ahead: Ingwaz: Earth, nature, growth (increase influence
The Destination: Laguz: Water, change, risk (expansion of the empire)
IRONSWORN ORACLE: Why did the Web take a stand? Demand Superstition (resist religious conformity)
SIMPLE Q: Did they believe the Unseen were backing the Cult? (Likely) 5,5,3 Yes, But (they dont’ know why)
SIMPLE Q: was the source of this intel Doctor Kropp? (Likely) 6,5,5 Yes
![TLAS2 Chapter 9 Triple Trouble](https://pbcdn1.podbean.com/imglogo/image-logo/13470968/The_Lone_Adventurer_Logo_3000px_anap3c_300x300.jpg)
Wednesday Oct 19, 2022
TLAS2 Chapter 9 Triple Trouble
Wednesday Oct 19, 2022
Wednesday Oct 19, 2022
Now they have an insight into their enemies' plans, the Web lay plans of their own; three separate plans, to be exact, each intended to thwart some aspect of the forces arrayed against them. But there's a very real difference between planning a thing and doing a thing, as The Spider and her three teams are about to find out…
Links
Transcript: https://docs.google.com/document/d/1OlkCPiQVuEvfKAsy7yAVNPGAlx4EqgrY-XtCXiycIeg/edit?usp=sharing
All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/
Twitter @TheLoneAdv
Email TheLoneAdv@gmail.com
Podbean https://theloneadventurer.podbean.com/
Blog https://carlillustration.wordpress.com/
Blades in the Dark: https://www.evilhat.com/home/blades-in-the-dark/
Alone in the Dark: https://www.drivethrurpg.com/product/282013/Alone-in-the-Dark-Solo-Rules-for-Blades-in-the-Dark
Solo Oracles: https://docs.google.com/document/d/1J_GVM_dVe3YMYAQaP-KIqOC91vFk56y9HOPKMybY_sk/edit?usp=sharing
Faction clocks: https://docs.google.com/document/d/1KWuAPc4iv7hElXLepV0XTqVP9IRAdNsdqwD1wSDyAys/edit?usp=sharing
Mechanics
SIMPLE Q: Did the Mustang hit the city? 50/50 5,1 Yes, But
Systems partially restored, minimal impact, just property damage.
Where did it hit? 10 Mercers’ Quarter
GATHER INFORMATION: Trace Hunt: Armada location, Risky, high (Scout ability): 2d+1d (Sallow Assist, 1 Stress): 3,5,6 Success
COMPLEX Q: Where is the armada being assembled? 113, 323 (cartwheel, natural crystal)
In the Crystal Caves, below the continent of Conflict
ENGAGEMENT ROLL Shadow Team: Trace, Crater
The Plan: Stealth
The Detail: Identify and infiltrate the Infernal Powder supply lines
Loadouts: all Medium
Engagement Roll: 1D
Luck: +1D
High Tier target: -1D
Second Storey: +1D
Result: Bad Result (desperate)
COMPLEX Q: What is the nature of the threat? 345, 123 (eye spy, flayed skin)
Unseen, involved in identity theft
SIMPLE Q: Are there barrels here? (Likely) 3,1,2: No because
Warehouse is empty (stock just moved)
UNE NPC: Female tactless gypsy. Motivations: accompany advice, guard discretion, support the world.
SIMPLE Q: are they spotted? (Likely): Yes
Simple Q: are there lookouts? (Likely) Yes, but
They are outside
ENGAGEMENT ROLL Team Deliverance: The Spider, Sallow
The Plan: Transport
The Detail: Recover the Doctor and return with him to HQ
Loadouts: all Heavy
Engagement Roll: 1D
Luck: +1D
Result: Mixed Result (Risky)
COMPLEX Q: What is the nature of the challenge? 563, 253 (winged spike, crossed sabres)
The Crows are fighting a battle in the ruins of the Mercer’s Quarter/ Mustang
SIMPLE Q: vs Undying/ Silver Nails? Likely: 4,1,1 Yes, but
They are not the only ones
Team Crasher Engagement Roll:
ENGAGEMENT ROLL Team Crasher: Valerian, Tatters
The Plan: Transport
The Detail: Teleport in, grab Mina, teleport out
Loadouts: all Medium
Engagement Roll: 1D
Luck: +1D
Bold & Daring: +1D
Strong defences: -1D
Aid (Setarra): +1D
High Bad Result (desperate)
SIMPLE Q: Does Setarra double cross her? (Likely) 5,1,1 (Yes But) Temporarily “I didn’t say when”
![TLAS2 Chapter 10:To the Brink](https://pbcdn1.podbean.com/imglogo/image-logo/13470968/The_Lone_Adventurer_Logo_3000px_anap3c_300x300.jpg)
Wednesday Nov 02, 2022
TLAS2 Chapter 10:To the Brink
Wednesday Nov 02, 2022
Wednesday Nov 02, 2022
Whether fleeing cutthroats in a cat and mouse chase over the roofs of the Docks, or avoiding a full-scale war in the streets of the Mercers' Quarter, or trying to stop the society wedding of the decade, each of The Spider's three teams are on a desperate mission to thwart the Unseen's insidious plans.
Links
Transcript: https://docs.google.com/document/d/1w8m4cGHHVmuYYIz8-vbF3W3RN2C-fkRBlj5ZZm9bcnA/edit?usp=sharing
All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/
Twitter @TheLoneAdv
Email TheLoneAdv@gmail.com
Podbean https://theloneadventurer.podbean.com/
Blog https://carlillustration.wordpress.com/
Blades in the Dark: https://www.evilhat.com/home/blades-in-the-dark/
Alone in the Dark: https://www.drivethrurpg.com/product/282013/Alone-in-the-Dark-Solo-Rules-for-Blades-in-the-Dark
Solo Oracles: https://docs.google.com/document/d/1J_GVM_dVe3YMYAQaP-KIqOC91vFk56y9HOPKMybY_sk/edit?usp=sharing
Faction clocks: https://docs.google.com/document/d/1KWuAPc4iv7hElXLepV0XTqVP9IRAdNsdqwD1wSDyAys/edit?usp=sharing
Mechanics
Team Crace
PROGRESS CLOCK: Identify and infiltrate the Infernal Powder supply lines 0/10
RACING CLOCK
Escape 0/6
Cornered 0/6
ACTION: Trace: Finesse: sprint along the rafter, Desperate, Limited 1d: 4 (success with consequence) 1XP
CONSEQUENCE 1: 2 Stress
CONSEQUENCE 2: Mark clock segment(s)
RESIST (PROWESS 3d) 6,4,2: 0 Stress
RACING CLOCK
Escape 1/6
Cornered 1/6
ACTION: Crater: Wreck: lay down covering fire (item: ), Desperate, Standard, 2d: 1,5 (success with a consequence) 1 XP
CONSEQUENCE: Suffer harm or damage
RESIST (PROWESS 3d) 5,2,3: 1 Stress
RACING CLOCK
Escape 3/6
Cornered 1/6
ACTION: Trace: Hunt: pick off pursuer (fine long bow), Risky, Standard, 2d: 3,5 (success with a consequence
CONSEQUENCE: End up with worse effect: -1 effect level
RACING CLOCK
Escape 4/6
Cornered 1/6
ACTION: Crater: Skirmish: push lead pursuer off the roof, Risky, Limited, 2d: 6,5 (success)
RACING CLOCK
Escape 5/6
Cornered 1/6
ACTION: Trace: Lead a Group: Prowl (evade pursuers), Risky, Standard,
Trace: 1d: 4
Crater: 5
Success with Consequence: End up in a worse position: -1 position
RACING CLOCK
Escape 6/6: ESCAPED
Cornered 1/6
COMPLEX Q: Why is the situation Desperate? 522, 634 (flying dove, bowl of fire)
Peace goes up in flames
PROGRESS CLOCK: Identify and infiltrate the Infernal Powder supply lines 2/10
Team Spilow
PROGRESS CLOCK: Recover the Doctor and return with him to HQ 0/10
SCENE START ORACLE: Does the scene start as expected? (50/50) 5,1: Yes but
But what? 432, 163 domino mask, mechanical clock
Their mission is on the clock
DANGER CLOCK: Discovery (0/6)
ACTION: Sallow: Study: examine map for route, Risky, Standard, 1d+1d (Spider Assist, Foresight (no Stress)): 4, 2: Success with Consequence
Clock segments
DANGER CLOCK: Discovery (2/6)
PROGRESS CLOCK: Recover the Doctor and return with him to HQ 2/10
ACTION: Sallow: Tinker: lay down smoke screen (Bandolier), Risky, Standard, 2d: 6,5 Success
PROGRESS CLOCK: Recover the Doctor and return with him to HQ 4/10
SIMPLE Q: Is the shop still standing? (50/50) Yes, But
COMPLEX Q: But what? 154, 662 Coffin, Starburst
Explosion has killed many
Team Valatters
PROGRESS CLOCK: Stop the wedding and recover Mina 0/10
SCENE START ORACLE: Does the scene start as expected? (50/50) 6,6: Yes, and
Tatters is clapped in irons
ACTION: Valerian: Sway: Persuade Mina the Unseen are behind the wedding, Desperate, Limited, Push, Devil’s Bargain: 4d: 4,1, 1, 3 Success with Consequence, 1XP
Bargain: 8: Add 3 Heat
Consequence: A new obstacle or threat appears
COMPLEX Q: What is it?344, 415 Kneeling man, Anubis
Flint has become the Weigher of Souls (machine oil). Spiked the wedding wine
PROGRESS CLOCK: Stop the wedding and recover Mina 1/10
![TLAS2 Chapter 11 The Black Wedding](https://pbcdn1.podbean.com/imglogo/image-logo/13470968/The_Lone_Adventurer_Logo_3000px_anap3c_300x300.jpg)
Wednesday Nov 16, 2022
TLAS2 Chapter 11 The Black Wedding
Wednesday Nov 16, 2022
Wednesday Nov 16, 2022
Tatters and Valerian are in way over their heads. What had been intended as a swift in and out kidnap job, with a smattering of diplomacy as plan B, has officially descended into the Worst Wedding Ever. With a Machine Cult-induced slaughter underway and a zombie outbreak tearing through the acme of the Kyras ruling classes, how can things possibly get worse? Funny you should ask…
Links
Transcript: https://docs.google.com/document/d/1kCsYu7qzblmu6U7whzwDY6zfRrpUQJ4j0bpUGGWrm_s/edit?usp=sharing
All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/
Twitter @TheLoneAdv
Email TheLoneAdv@gmail.com
Podbean https://theloneadventurer.podbean.com/
Blog https://carlillustration.wordpress.com/
Blades in the Dark: https://www.evilhat.com/home/blades-in-the-dark/
Alone in the Dark: https://www.drivethrurpg.com/product/282013/Alone-in-the-Dark-Solo-Rules-for-Blades-in-the-Dark
Solo Oracles: https://docs.google.com/document/d/1J_GVM_dVe3YMYAQaP-KIqOC91vFk56y9HOPKMybY_sk/edit?usp=sharing
Faction clocks: https://docs.google.com/document/d/1KWuAPc4iv7hElXLepV0XTqVP9IRAdNsdqwD1wSDyAys/edit?usp=sharing
![TLAS2 Chapter 12 House of Pain](https://pbcdn1.podbean.com/imglogo/image-logo/13470968/The_Lone_Adventurer_Logo_3000px_anap3c_300x300.jpg)
Wednesday Nov 30, 2022
TLAS2 Chapter 12 House of Pain
Wednesday Nov 30, 2022
Wednesday Nov 30, 2022
We return to the mean streets of the Mercer’s Quarter, as Sallow and the Spider try to break into Doctor Kropp’s alchemical shop. But that proves to be considerably easier said than done, as the obstacles in their path, threats both new and old, grow ever-more lethal. Can they possibly fight their way through and recover the doctor?
Links
Transcript:
https://docs.google.com/document/d/1bZlU1KLgyWQ1hjGCsSov5quhToE3wQ1edIT9lPnjCOI/edit?usp=sharing
All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/
Twitter @TheLoneAdv
Email TheLoneAdv@gmail.com
Podbean https://theloneadventurer.podbean.com/
Blog https://carlillustration.wordpress.com/
Blades in the Dark: https://www.evilhat.com/home/blades-in-the-dark/
Alone in the Dark: https://www.drivethrurpg.com/product/282013/Alone-in-the-Dark-Solo-Rules-for-Blades-in-the-Dark
Solo Oracles: https://docs.google.com/document/d/1J_GVM_dVe3YMYAQaP-KIqOC91vFk56y9HOPKMybY_sk/edit?usp=sharing
Faction clocks: https://docs.google.com/document/d/1KWuAPc4iv7hElXLepV0XTqVP9IRAdNsdqwD1wSDyAys/edit?usp=sharing
Blades in the Dark action rolls: https://www.youtube.com/watch?v=OAl85kYCWro
Mechanics
Team Spallow
PROGRESS CLOCK: Recover the Doctor and return with him to HQ 4/10
SCENE START ORACLE: Does the scene start as expected? (50/50) 4,5 Yes, but
But what? 531, 555 Cracked earth, eyeball
Damage to the shop reveals an observation device
ACTION: Spider Study (Risky, Limited): Seek a method of approach: 2d: 2,4 Success with Consequence
PROGRESS CLOCK: Recover the Doctor and return with him to HQ 5/10
CONSEQUENCE: A new obstacle or threat appears
COMPLEX Q: What is the approach method identified? 256, 166 Flying bird, mechanical explosion
Blow a hole in the roof
COMPLEX Q: What is the obstacle or threat? 552, 221 Cut ruby, armoured crab
Automaton as well as blasting gem
ACTION: Sallow Wreck (Risky, Limited): Destroy the automaton with a grenade (Push): 3d: 1,1,5 Success with Consequence
PROGRESS CLOCK: Recover the Doctor and return with him to HQ 6/10
CONSEQUENCE: -1 Effect
PROGRESS CLOCK: Recover the Doctor and return with him to HQ 5/10
ACTION: Sallow Tinker (Risky, Limited), Spider Assist (Foresight): Use grenade to gain access: 3d6 3,3,4 Success with Consequence
CONSEQUENCE: End up in a worse position: -1 position (can try again if failure)
PROGRESS CLOCK: Recover the Doctor and return with him to HQ 6/10
COMPLEX Q: What causes the position to be desperate? 561, 165 Hourglass, Invasion
Doomsinger’s forces now have access
COMPLEX Q: Tell me a bit about the Doomsinger’s forces: 213, 544 Comb, sunrise
WTF?
Starforged:
Characters: First Look: 84: Uncanny
Characters: Role: 78: Scholar
The Seekers of Dhrume (Chapters 1.19, 1.20, 2.8)
ACTION: Sallow Finesse (Desperate, Limited): use a smoke-bomb to gain ground on the Enlightenment. Spider Assist (distract) 2d: 2,6 Success
PROGRESS CLOCK: Recover the Doctor and return with him to HQ 7/10
SIMPLE Q: Is the Doctor home? (Very Likely) 3,3,3,2 No, because
COMPLEX Q: Because what? 451, 355 Letter, Exploding Tower
Letter informing them the shop is rigged to blow
![TLAS2 Chapter 13 Night’s Black Agents](https://pbcdn1.podbean.com/imglogo/image-logo/13470968/The_Lone_Adventurer_Logo_3000px_anap3c_300x300.jpg)
Wednesday Dec 14, 2022
TLAS2 Chapter 13 Night’s Black Agents
Wednesday Dec 14, 2022
Wednesday Dec 14, 2022
In the third thrust of a three-pronged attack on the Unseen’s plans, Crater and Trace attempt to infiltrate the shapeshifters’ smuggling operation. But they face ever-worsening odds; running battles on the streets, implacable foes and an unexpected new threat. Can subtlety and subterfuge win out where violence and conflict have failed?
Links
Transcript:
https://docs.google.com/document/d/1j9snTKgsiHudWvlwZx_oVkpgCBG7tgwziRZAfpdcn_A/edit?usp=sharing
All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/
Twitter @TheLoneAdv
Email TheLoneAdv@gmail.com
Podbean https://theloneadventurer.podbean.com/
Blog https://carlillustration.wordpress.com/
Blades in the Dark: https://www.evilhat.com/home/blades-in-the-dark/
Alone in the Dark: https://www.drivethrurpg.com/product/282013/Alone-in-the-Dark-Solo-Rules-for-Blades-in-the-Dark
Solo Oracles: https://docs.google.com/document/d/1J_GVM_dVe3YMYAQaP-KIqOC91vFk56y9HOPKMybY_sk/edit?usp=sharing
Faction clocks: https://docs.google.com/document/d/1KWuAPc4iv7hElXLepV0XTqVP9IRAdNsdqwD1wSDyAys/edit?usp=sharing
Mechanics
Team Crace
PROGRESS CLOCK: Identify and infiltrate the Infernal Powder supply lines 2/10
SCENE START ORACLE: Does the scene start as expected? (50/50) 1,6 yes
Desperate position
ACTION: Trace Hunt (Desperate, Standard): Track the Unseen, Katari, to find the powder. She is heavily guarded, and there’s a war on. (Scout: +1 effect): 2d: 6,2 Success
PROGRESS CLOCK: Identify and infiltrate the Infernal Powder supply lines 5/10
COMPLEX Q: Where does she go? 312, 462 3 boxes, 3 masks
Another warehouse, with more Unseen.
SIMPLE Q: Are any familiar (Unlikely) No
Starforged Name, First Look, Role, Disposition, Goal, and Revealed Aspect
Unseen 1: Katari, raven haired merchant (hostile, collect a debt, quirky)
Unseen 2: Dex, Youthful entertainer (desperate, build a home, manipulative)
Unseen 3: Wade, Large smuggler (wanting, rebel against power, envious)
ACTION: Trace Prowl (Risky, Standard): Open window to eavesdrop on the Unseen (Push, Scout): 4d6 5,5,4,3 Success with a Consequence
CONSEQUENCE: Suffer harm or damage: Harm L1 (Fatigued: -1 Effect)
PROGRESS CLOCK: Identify and infiltrate the Infernal Powder supply lines 7/10
COMPLEX Q: What are they doing?
Starforged Oracles
Faction Project: Research an Innovation
Theme: Investigate
Descriptor: Vault
Attitude to Cult: Manoeuvring against
SIMPLE Q: Is there disagreement amongst them? Unlikely 6 Yes
SIMPLE Q: Is there powder here? 50/50: 6,6 Crit: Yes And
COMPLEX Q: And what? 133, 654 Shield, Fire
A means of protection against infernal powder
SIMPLE Q: Have they discovered Kropp’s means of neutralising the powder? 50/50 1,3 No because
They haven’t found him yet
SIMPLE Q: Any supply issues? (Unlikely) 4 Yes, but
COMPLEX Q: Nature of the issue? 523, 143 Many people, bombs within bombs
Tightened security, but many agents with access to explosives
SIMPLE Q: Any delivery issues? (Unlikely) 5 Yes, but
COMPLEX Q: Nature of the issue? 522, 156 Flying dove, empire logo
Peace required, the Imperial military will restore order
ACTION: Trace Prowl (Risky, Standard): Open window to eavesdrop on the Unseen (Push, Scout): 4d6 5,5,4,3 Success with a Consequence
CONSEQUENCE: Suffer harm or damage: Harm L1 (Fatigued: -1 Effect)
ACTION: Trace Hunt (Risky, Standard): Track powder to shipping (Push, Scout (cancels Harm), Spyglass (+1 effect): 3d6: 5,1,3 Success with Consequence
CONSEQUENCE: A new obstacle or threat appears
PROGRESS CLOCK: Identify and infiltrate the Infernal Powder supply lines 10/10
COMPLEX Q:
Nature of the threat? 433, 613 Dragon head, net
Dragnet for the web
![TLAS2 Chapter 14 Free Bird](https://pbcdn1.podbean.com/imglogo/image-logo/13470968/The_Lone_Adventurer_Logo_3000px_anap3c_300x300.jpg)
Wednesday Dec 28, 2022
TLAS2 Chapter 14 Free Bird
Wednesday Dec 28, 2022
Wednesday Dec 28, 2022
At Toreth Palace, the survivors of the Black Wedding are trapped between a raging conflagration and an implacable, unstoppable foe. And for Sallow and the Spider, things are worse still; the building they were in was just blown to smithereens! Is there any way out for our intrepid heroes?
Links
Transcript: https://docs.google.com/document/d/1iqgb5_6T224B9lq5ynujiJGE0Gc7wAZKjhawpddKkSU/edit?usp=sharing
All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/
Twitter @TheLoneAdv
Email TheLoneAdv@gmail.com
Podbean https://theloneadventurer.podbean.com/
Blog https://carlillustration.wordpress.com/
Blades in the Dark: https://www.evilhat.com/home/blades-in-the-dark/
Alone in the Dark: https://www.drivethrurpg.com/product/282013/Alone-in-the-Dark-Solo-Rules-for-Blades-in-the-Dark
Solo Oracles: https://docs.google.com/document/d/1J_GVM_dVe3YMYAQaP-KIqOC91vFk56y9HOPKMybY_sk/edit?usp=sharing
Faction clocks: https://docs.google.com/document/d/1KWuAPc4iv7hElXLepV0XTqVP9IRAdNsdqwD1wSDyAys/edit?usp=sharing
Mega City One Playlist: https://open.spotify.com/playlist/2X7G8wXxMf1C6QLd15D3qB?si=07e63b3a2c454162
Mechanics
Tatters & Valerian
PROGRESS CLOCK: Stop the wedding and recover Mina 7/10
DANGER CLOCK: Massacre of the Innocents 4/6
ACTION: Valerian Sway (Desperate, Standard) Distract Flint to let Mina & co escape: 2d6 1,3: Failure, 1XP
CONSEQUENCE: Lose Something Important
His Tongue!
RESIST: Resolve (Connect with Mina) 2d: 1,4: 2 Stress: Stress track Maxed, Valerian is down (Trauma: Paranoid)
ACTION: Tatters Attune (Desperate, Standard) Teleport Flint to hell: Push (2 stress), Devil’s Bargain (Offer Setarra what he wants): 4d: 2,5,2,6: Success, 1 XP
PROGRESS CLOCK: Stop the wedding and recover Mina 9/10
DEVIL’S BARGAIN: Setarra gains greater control
Stress track Maxed, Tatters is down (Trauma: Obsessed)
MISSION FAILED
Sallow & Spider
PROGRESS CLOCK: Recover the Doctor and return with him to HQ 7/10
STARFORGED ACTION/ THEME ORACLE: What does Kropp’s yes but mean? Debate Price
STARFORGED ACTION/ THEME ORACLE: What are Spider and Kropp discussing?
Await Warning
STARFORGED DESCRIPTOR/ FOCUS ORACLE: Where is Kropp? Hidden Storage (a bunker)
ACTION: Spider Sway (Risky, Standard): Persuade Kropp to come with them, Push (2 Stress), Sallow Assist (1 stress): 3d: 1,4,3: Success with Consequence
CONSEQUENCE: Take 2 Stress
PROGRESS CLOCK: Recover the Doctor and return with him to HQ 9/10
ACTION: Sallow Prowl (Desperate, Standard, reduced to Limited by Sallow’s Harm): Lead the group back to the hideout. Spider Assist (1 Stress), Devil’s Bargain: 3d: 5,3,1: Success with Consequence
CONSEQUENCE: Suffer Harm 2 (Overwhelmed)
SIMPLE Q: Are the vampires winning the street war? (Likely) Yes, and
They have won, and nailed up their enemies
DEVIL’S BARGAIN: Betray a friend or loved one:
STARFORGED DESCRIPTOR/ FOCUS ORACLE: To who? Blighted Path: Lord Tortemus
![TLAS2 Chapter 15 The Best Defense](https://pbcdn1.podbean.com/imglogo/image-logo/13470968/The_Lone_Adventurer_Logo_3000px_anap3c_300x300.jpg)
Friday Jan 13, 2023
TLAS2 Chapter 15 The Best Defense
Friday Jan 13, 2023
Friday Jan 13, 2023
The crew are bruised and beleaguered off the back of three punishing missions. But if they think the Spider is going to back down now, they have another think coming…
Links
Transcript: https://docs.google.com/document/d/1UMLqfA3aT1ud8WDFSWVxC9uIjGRTYodv5kpm77iSfqk/edit?usp=sharing
All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/
Twitter @TheLoneAdv
Email TheLoneAdv@gmail.com
Podbean https://theloneadventurer.podbean.com/
Blog https://carlillustration.wordpress.com/
Blades in the Dark: https://www.evilhat.com/home/blades-in-the-dark/
Alone in the Dark: https://www.drivethrurpg.com/product/282013/Alone-in-the-Dark-Solo-Rules-for-Blades-in-the-Dark
Solo Oracles: https://docs.google.com/document/d/1J_GVM_dVe3YMYAQaP-KIqOC91vFk56y9HOPKMybY_sk/edit?usp=sharing
Faction clocks: https://docs.google.com/document/d/1KWuAPc4iv7hElXLepV0XTqVP9IRAdNsdqwD1wSDyAys/edit?usp=sharing
Mechanics
XP
Web XP: 18 (3 advances)
+2 Stress boxes per crew member
Everybody Steals (+1 action rating for each crew member)
Synchronised (All Group Action 6’s combine)
Crater XP: 7 (Bodyguard, Skirmish +1)
Spider XP: 4 (Mastermind)
Sallow XP: 8 (Physicker)
Valerian XP: 7 (Rook’s Gambit, Sway +1)
Tatters XP: 9 (Iron Will, Sway +1)
Trace XP: 7 (Focused)
Payoff
Rep +9
Coin +6
Heat +10 (Wanted 2)
Entanglements
Show of Force (Undying destroy all covert drops)
Reprisals (Sawtooth is found flayed)
Questioning: Lord Adelaide Phroaig taken in, 2 Coin to release
SIMPLE Q: Do Tatters and Valerian make it back to the safehouse? (50/50) 3,4 No, Because
COMPLEX Q: Because what? 536, 431 Fireball, Arrow path
They have not been found since the fire
Downtime Activities
Sallow
Recover (Physicker, Crater Aids): 5d: 2,5,5,6,3: Frazzled gone, Overwhelmed to L1
Indulge Vice: 3 (4/11 remaining)
Train (1 Coin): Survey +1
Crater
Indulge Vice: 3 (4/11 remaining)
Reduce Heat: Wreck: 3,4 Heat reduced by 2 to 3
Spider
Indulge Vice: 5 (2/11 remaining)
Reduce Heat: Consort: 4,1: Reduced by 2 to 1
Trace
Recover (Physicker, Spider Aids): 5d: 1,1,3,4,5: 2 segments
Recover (Physicker, Spider Aids): 5d: 6,4,3,1,3: 3 segments, Fatigued gone
Train (1 Coin)
Train (1 Coin): Study +1
Tatters
Stress cleared, Trauma (Paranoid)
+2 Stress (2 Trauma)
Recover (Physicker, Valerian Aids): 5d: 4,5,2,2,6: 3 segments, 1 Coin for 5 segments: Brutalised cleared
Train x 4 (3 Coin): +1 Study
Valerian
Stress cleared, Trauma (Reckless)
+1 Stress (1 Trauma)
Train x 2
Faction Clocks
Unseen: +1 infiltrate city Council
Cult: +1 Awaken Machine, +2 convert unbelievers
Wraiths: +1 recruit thieves, +1 secure arcane ally
Tortemus: +1 crush Crows, +1 gain arcane secrets
Seekers: +1 benefits of war
ENGAGEMENT ROLL Spider, Trace, Crater, Sallow
The Plan: Assault
The Detail: Destroy the Unseen’s supply lines
Loadouts: all Medium
Engagement Roll: 2D
Luck: +1D
Bold: +1D
Vulnerability: +1D
Ally (Jeren, Bluecoat archivist): +1D
High Tier target: -1D
Wanted: -1D
Result: Mixed Result (Risky)
GATHER INFORMATION: Spider Consort with Jeren re shipping Company, Mastermind to Push: 3d: 2,2,3 Limited: The Percheron is owned by the Void Sea Shipping Company VSSCo.
PROGRESS CLOCK: Destroy the Unseen’s supply lines 0/16
Secure intel at the Shipping Company 0/4
Destroy the Percheron 0/4
Destroy Warehouse 1 0/4
Destroy Warehouse 2 0/4
GROUP ACTION ROLL: Prowl, led by Trace, to break into the VSSCo office while avoiding the attention of the passing patrols, Risky, Standard: (Success with Consequence)
Trace: 3d: 5,5,2
Crater: 1d: 4
Sallow: 2d: 4,3
Spider: 1d: 1: 1 Stress to Trace
CONSEQUENCE: Take Heat
PROGRESS CLOCK: Destroy the Unseen’s supply lines 2/16
The Shipping Company 2/4
The Percheron 0/4
Warehouse 1 0/4
Warehouse 2 0/4
SIMPLE Q: Obvious wealth? 50/50: 4,1: Yes, but
Faded glory
ACTION ROLL: Spider Study, to find evidence in the company books while remaining undetected, Crater Assist, Risky, Standard: 3d: 1,4,5 (Success with Consequence)
CONSEQUENCE: Worse Effect
Limited information
COMPLEX Q: limited how?
STARFORGED DESCRIPTOR/ FOCUS ORACLE: Lost Ship
One ship name has been obscured
PROGRESS CLOCK: Destroy the Unseen’s supply lines 3/16
The Shipping Company 3/4
The Percheron 0/4
Warehouse 1 0/4
Warehouse 2 0/4
ACTION ROLL: Sallow Tinker, to break into the safe silently, Push, Risky, Standard-1 from Harm: 3d: 2,2,1 (Failure)
CONSEQUENCE: Noisy explosion, safe destroyed, Bluecoats on their way
GROUP ACTION ROLL: Prowl, led by Spider, to evade the Bluecoats and make it to the Percheron, Desperate, Limited: Success, 1XP
Trace: 3d: 5,4,6
Crater: 1d: 5
Sallow: 2d: 1,3 1 stress to Spider
Spider: 1d: 1: 3 1 stress to Spider
PROGRESS CLOCK: Destroy the Unseen’s supply lines 4/16
The Shipping Company 3/4
The Percheron 1/4
Warehouse 1 0/4
Warehouse 2 0/4
SIMPLE Q: Is the ship guarded? Very Likely: Yes, but
The guards are not alert
SETUP ACTION ROLL: Trace Hunt, to lay a route and track down the Captain without getting spotted, Crater Assists, Risky, Limited: 3d: 3,6,3 (Success)
PROGRESS CLOCK: Destroy the Unseen’s supply lines 5/16
The Shipping Company 3/4
The Percheron 2/4
Warehouse 1 0/4
Warehouse 2 0/4
GROUP ACTION ROLL: Prowl, led by Crater, to sneak onto the Percheron, Risky, Limited: (Critical Success: +1 Effect): Sallow can lay charges without a roll
Crater: 1d: 2 1 Stress to Crater
Sallow: 2d: 6,6
Spider: Push: 2d: 1,6
PROGRESS CLOCK: Destroy the Unseen’s supply lines 6/16
The Shipping Company 3/4
The Percheron 4/4
Warehouse 1 0/4
Warehouse 2 0/4
ACTION ROLL: Cutter Command, to interrogate the captain, Risky, Limited, Spider Assists, 2d: 5,1 (Success with Consequence)
PROGRESS CLOCK: Destroy the Unseen’s supply lines 8/16
The Shipping Company 4/4
The Percheron 4/4
Warehouse 1 0/4
Warehouse 2 0/4
CONSEQUENCE: The Captain reveals a troubling truth
COMPLEX Q: What does the captain reveal? 235, 662 (lobster claw, sunburst)
ACTION/ THEME: 100, 86: Withdraw Supply
DESCRIPTOR/ FOCUS: 99, 4: Valuable Archive
ASK THE ORACLE: Is the skimmer the Undying, or someone else? (75/25) 95: someone else: d10: 4: The House of Whispers
![TLAS2 Chapter 16 The Fire in Which we Burn](https://pbcdn1.podbean.com/imglogo/image-logo/13470968/The_Lone_Adventurer_Logo_3000px_anap3c_300x300.jpg)
Thursday Jan 26, 2023
TLAS2 Chapter 16 The Fire in Which we Burn
Thursday Jan 26, 2023
Thursday Jan 26, 2023
The Web, braving a city-wide manhunt with them as the target, press on with their fight back against the Unseen and their network of terror. Our crew’s next target is a deserted warehouse, known to be used as a supply depot in the transit of Infernal Powder. Sounds pretty straightforward, right? Well, you’d think so…
Links
Transcript:
https://docs.google.com/document/d/1xL5sdCOLwN7ZoblJoZxRyeipl8DNkZMNLcG_4NrXsOk/edit?usp=sharing
All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/
Twitter @TheLoneAdv
Email TheLoneAdv@gmail.com
Podbean https://theloneadventurer.podbean.com/
Blog https://carlillustration.wordpress.com/
Blades in the Dark: https://www.evilhat.com/home/blades-in-the-dark/
Alone in the Dark: https://www.drivethrurpg.com/product/282013/Alone-in-the-Dark-Solo-Rules-for-Blades-in-the-Dark
Solo Oracles: https://docs.google.com/document/d/1J_GVM_dVe3YMYAQaP-KIqOC91vFk56y9HOPKMybY_sk/edit?usp=sharing
Faction clocks: https://docs.google.com/document/d/1KWuAPc4iv7hElXLepV0XTqVP9IRAdNsdqwD1wSDyAys/edit?usp=sharing
Ironsworn: Starforged: https://www.ironswornrpg.com/product-ironsworn-starforged
Mechanics
CEO Roll:
Faction: Seekers of Dhrume
ACTION/ THEME: 62, 33: Locate Faction
DESCRIPTOR/ FOCUS: 23, 99: Contested World
PROGRESS CLOCK: Destroy the Unseen’s supply lines 8/16
The Shipping Company 4/4
The Percheron 4/4
Warehouse 1 0/4
Warehouse 2 0/4
GROUP ACTION ROLL: Survey, led by Sallow, to check for patrols & guards around the warehouse, Risky, Limited: Success
Trace: 1d: 5
Sallow: 1d: 5
Spider: 1d: 6
PROGRESS CLOCK: Destroy the Unseen’s supply lines 9/16
The Shipping Company 4/4
The Percheron 4/4
Warehouse 1 1/4
Warehouse 2 0/4
GROUP ACTION ROLL: Prowl, led by Trace, to sneak past the guards and into the warehouse, Risky, Limited: Success
Trace: 3d: 1,5,3
Sallow: 2d: 1,2: 1 Stress to Trace
Spider: 1d: 4
Crater: 1d: 6
PROGRESS CLOCK: Destroy the Unseen’s supply lines 10/16
The Shipping Company 4/4
The Percheron 4/4
Warehouse 1 2/4
Warehouse 2 0/4
ACTION ROLL: Sallow Wreck, to set the warehouse alight, Crater assist, Risky, Standard: 3d: 1,3,1 Failure
CONSEQUENCE: Lose an Opportunity, new approach needed to try again
CONSEQUENCE: Mark clock segments
Unseen & goons arrive with a delivery of powder
DANGER CLOCK: Discovery 2/6
SETUP ROLL: Sallow Tinker, to stun the enemy, Push, Desperate, 3d: 6, 4, 3: Success 1XP
ACTION ROLL: Crater Wreck, to fire a pistol at the powder barrel, Push, Risky, Standard: 3d: 6,6,3: Critical
PROGRESS CLOCK: Destroy the Unseen’s supply lines 12/16
The Shipping Company 4/4
The Percheron 4/4
Warehouse 1 4/4
Warehouse 2 0/4
SCENE START ORACLE: Does the Scene start as expected? (Unlikely) Yes, but
CAMPAIGN ELEMENTS ORACLE: Situation: War on the League of Free Nations
SIMPLE Q: Are the military on the streets, or guarding the powder? (50/50) No, Because
The Free Leagues have launched an attack on Kyras
COMPLEX Q: Nature of the attack
Action/ Theme: 18, 61 Challenge Phenomenon
Descriptor/ Focus: 11, 6 Blighted Artefact
The Ring of Winter (S1C13)
![TLAS2 Chapter 17 To Point the Tempest](https://pbcdn1.podbean.com/imglogo/image-logo/13470968/The_Lone_Adventurer_Logo_3000px_anap3c_300x300.jpg)
Wednesday Feb 08, 2023
TLAS2 Chapter 17 To Point the Tempest
Wednesday Feb 08, 2023
Wednesday Feb 08, 2023
The Web has just one more warehouse to take out, but this is the big one. It holds enough explosives to turn half of the docks into a smoking crater, and somehow the crew have to bypass a small army of security guards and take the powder out without killing half the city. But never fear; the Spider has a cunning plan…
Links
Transcript:
https://docs.google.com/document/d/12Ahwo8ObPKXc9QN6_v5q2MrSeeI2H6ZudUbGC1LdAtw/edit?usp=sharing
All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/
Twitter @TheLoneAdv
Email TheLoneAdv@gmail.com
Podbean https://theloneadventurer.podbean.com/
Blog https://carlillustration.wordpress.com/
Blades in the Dark: https://www.evilhat.com/home/blades-in-the-dark/
Alone in the Dark: https://www.drivethrurpg.com/product/282013/Alone-in-the-Dark-Solo-Rules-for-Blades-in-the-Dark
Solo Oracles: https://docs.google.com/document/d/1J_GVM_dVe3YMYAQaP-KIqOC91vFk56y9HOPKMybY_sk/edit?usp=sharing
Faction clocks: https://docs.google.com/document/d/1KWuAPc4iv7hElXLepV0XTqVP9IRAdNsdqwD1wSDyAys/edit?usp=sharing
Ironsworn: Starforged: https://www.ironswornrpg.com/product-ironsworn-starforged
Mechanics
INTRO SCENE: Campaign Elements Oracle
Faction: The authorities
SIMPLE Q: Bluecoats? (50/50) Yes
SIMPLE Q: Known NPC? (50/50) No
PROGRESS CLOCK: Destroy the Unseen’s supply lines 12/20
The Shipping Company 4/4
The Percheron 4/4
Warehouse 1 4/4
Warehouse 2 0/8
FLASHBACK: GATHER INFORMATION: Spider Consort to find access points into the Underpipes, Push, Crater Assists, Risky, Standard: 4d: 2,3,4,4 (Success with Consequence)
CONSEQUENCE: Worse Position: the entrance is guarded
DESCRIPTOR/ FOCUS: Immersed Machine: half-converted cultist
ACTION ROLL: Crater Skirmish, Desperate, Limited: 3d: 5,5,6 Success, 1XP
PROGRESS CLOCK: Neutralise Warehouse 2: 1/8
GROUP ACTION ROLL: Prowl, led by Sallow to infiltrate the Underpipes undetected, Risky, Limited: Critical Success (2 progress)
Sallow: 2d: 6,1
Trace: 3d: 2,3,3: 1 stress for Sallow
Spider: 1d: 6
Crater: 1d: 3: 1 stress for Sallow
PROGRESS CLOCK: Neutralise Warehouse 2: 3/8
SIMPLE Q: Who do they avoid? Cultists? No
SIMPLE Q: Known group? Yes
1-2 Piperunners: Yes
3-4 HydroClan
5-6 Topsiders
FRINGE GROUP: Raiders
FACTION PROJECT: Consolidate control of valuable commodity
ACTION ROLL: Trace Hunt, to find a route to the warehouse, Sallow Assists, Risky, Standard: 2,5,1 (Success with Consequence)
PROGRESS CLOCK: Neutralise Warehouse 2: 5/8
CONSEQUENCE: Things take Longer
COMPLEX Q: Why? 17, 28: Civilized Enclosure
SIMPLE Q: Machine Cultists? Yes
DERELICT SETTLEMENT ORACLE: 62: Operations: computer core, emergency lighting
ACTION ROLL: Spider Study, to identify appropriate piping, Sallow Assist, Risky, Limited: 3d: 4,3,2: (Success with Consequence)
PROGRESS CLOCK: Neutralise Warehouse 2: 6/8
CONSEQUENCE: Mark Clock Segment
DANGER CLOCK: Detected by Cultist patrols: 2/4
ACTION ROLL: Sallow Tinker, to reroute water pipes, Crater Assist, Desperate, Standard: 3d: 3,3,6: Success. 1XP.
PROGRESS CLOCK: Neutralise Warehouse 2: 8/8: MISSION ACCOMPLISHED
![Image](https://mcdn.podbean.com/mf/web/djrexu/The_Lone_Adventurer_Logo_476_x_3285f65a4c7-f7d8-426e-52f6-ccbbed887edf.jpg)
Welcome to The Lone Adventurer
The Lone Adventurer is an actual play solo RPG podcast. I will be your narrator, your Game Master and your guide as we follow our hero, Mina Montisario, on her unpredictable journey into the unknown.
For this game I will be using the D&D 5e ruleset, the Mythic GM Emulator, as well as a variety of other systems, tools and tables, as they take my fancy.
I hope you'll join me.