Episodes
![TLAS2 Chapter 18 Home to Roost](https://pbcdn1.podbean.com/imglogo/image-logo/13470968/The_Lone_Adventurer_Logo_3000px_anap3c_300x300.jpg)
Wednesday Feb 22, 2023
TLAS2 Chapter 18 Home to Roost
Wednesday Feb 22, 2023
Wednesday Feb 22, 2023
Riding high on the back of a momentous victory, the Web takes a moment back at the old opera house to regroup and consider their next steps. But a surprise visitor is about to disrupt their plans, and they will not be the last of the team’s surprises tonight…
Links
Transcript:
https://docs.google.com/document/d/1bMRuh9uaTB93PTzJQ7wQqZmGWvCQq4CYbBWhmL4pkSo/edit?usp=sharing
All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/
Twitter @TheLoneAdv
Email TheLoneAdv@gmail.com
Podbean https://theloneadventurer.podbean.com/
Blog https://carlillustration.wordpress.com/
Blades in the Dark: https://www.evilhat.com/home/blades-in-the-dark/
Alone in the Dark: https://www.drivethrurpg.com/product/282013/Alone-in-the-Dark-Solo-Rules-for-Blades-in-the-Dark
Solo Oracles: https://docs.google.com/document/d/1J_GVM_dVe3YMYAQaP-KIqOC91vFk56y9HOPKMybY_sk/edit?usp=sharing
Faction clocks: https://docs.google.com/document/d/1KWuAPc4iv7hElXLepV0XTqVP9IRAdNsdqwD1wSDyAys/edit?usp=sharing
Ironsworn: Starforged: https://www.ironswornrpg.com/product-ironsworn-starforged
Mechanics
Downtime
Payoff:
Rep: 3, move to Tier 2 (weak)
Coin: 4
Heat: 7, Wanted level 3
Entanglements: Reprisals (House Montisario)
What happened to Tatters and Valerian?
SIMPLE Q: Captured by Montisario? Very Likely: Yes, But
COMPLEX Q: But What? Attack Advantage, Hidden Grave
Mina’s father’s mausoleum, Necropolis, for questioning away from the House of Whispers
SIMPLE Q: Is Mina looking for an alliance vs the Unseen? 50/50: Yes, But
COMPLEX Q: But what? Restore Labour, Grim Message
Mina wants the team to undertake a deadly mission
Activities
Valerian:
+1 Stress (1 trauma)
Tatters:
+2 Stress (2 trauma)
Sallow:
Indulge Vice: 1
Indulge Vice: 2
Indulge vice (1 coin) 4
Crater:
Indulge vice: 6
Indulge vice: 2
Trace:
Indulge vice: 5
Train
Spider:
Indulge vice: 3
Indulge vice: 5
Assign XP
Crew 5 (no advance)
Spider 1+2+2 (+1 Consort)
Sallow 2+2+2 (+1 Tinker)
Crater 1+2+2 (+1 Command)
Trace 2+2 (+1 Attune)
FACTION CLOCKS
The Unseen (IV S)
Infiltrate the City Council +2
The House of Whispers (II W)
Win House Montisario influence on the City Council +1
Rise in Tier +1
The Wraiths (II W)
Recruit expert thieves +2
Secure an arcane ally +2
The Seekers of Truth
Secure the benefits of War +1
The Demon Dimensions
Infiltrate the mortal world 2/8
Tracking down the Web and arrival order/ method
Montisario: Very likely: yes (Valerian)
Undying: Very likely: yes (Sallow) Reveal Spirit
Unseen: 50/50: yes, but (in small numbers)
Blues: Likely: yes, but (surround the building, outside)
Seekers: Likely: yes Breech home
Cult: Unlikely: no
Unseen: Release corruption: the pathogen that killed the Whisperer
SIMPLE Q: Is Katari leading them? 50/50: 3,1: No, Because: she died in the warehouse flood
![TLAS2 Chapter 19 A Night at the Opera](https://pbcdn1.podbean.com/imglogo/image-logo/13470968/The_Lone_Adventurer_Logo_3000px_anap3c_300x300.jpg)
Saturday Mar 11, 2023
TLAS2 Chapter 19 A Night at the Opera
Saturday Mar 11, 2023
Saturday Mar 11, 2023
With the crew’s hideout compromised, and what looks like every enemy they ever made closing in on all sides, the Web faces one final, desperate battle for survival.
Links
Transcript:
https://docs.google.com/document/d/1OWKVtw4rmVtwCY1E2mNcxnsXTlclRguqEf2zuMQfFtg/edit?usp=sharing
All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/
Twitter @TheLoneAdv
Email TheLoneAdv@gmail.com
Podbean https://theloneadventurer.podbean.com/
Blog https://carlillustration.wordpress.com/
Blades in the Dark: https://www.evilhat.com/home/blades-in-the-dark/
Alone in the Dark: https://www.drivethrurpg.com/product/282013/Alone-in-the-Dark-Solo-Rules-for-Blades-in-the-Dark
Solo Oracles: https://docs.google.com/document/d/1J_GVM_dVe3YMYAQaP-KIqOC91vFk56y9HOPKMybY_sk/edit?usp=sharing
Faction clocks: https://docs.google.com/document/d/1KWuAPc4iv7hElXLepV0XTqVP9IRAdNsdqwD1wSDyAys/edit?usp=sharing
Ironsworn: Starforged: https://www.ironswornrpg.com/product-ironsworn-starforged
Mechanics
After the result of each Action roll, change the Chaos factor based on the game state and ask a Simple Question of the Mythic Deck.
After the Mythic roll, make an NPC Tactics roll for each faction
Character List
1. Tortemus
2. Vampires
3. Wade
4. Unseen goons
5. Sergeant Jablonski
6. Bluecoat flatfoots
7. Inquisitor Fonseca
8. Enlightenment strike team
9. Mina, Barbican, Cadmus
10. The Web
Thread List
11. Infernal Powder
12. The building’s collapsing
13. Escape route
14. Inter-faction conflict
15. Civil war
16. Intrigue
PCs
1. Spider
2. Valerian
3. Tatters
4. Sallow
5. Crater
6. Trace
Factions
1. Unseen: Starting Aggression 5
2. Undying: Starting Aggression 2
3. Bluecoats: Starting Aggression 4
4. Seekers: Starting Aggression 6
5. Mina: Starting Aggression 4
Progress Clocks
1. Unseen 0/8, Aggression 6
2. Undying 0/8 Aggression 2
3. Bluecoats 0/8 Aggression 4
4. Seekers 0/8 Aggression 6
5. Mina 0/8 Aggression 4
5. Escape 0/8
NPC Tactics
NPC opponents have an Aggression rating of 1 to 6, with most starting on 4.
To find an opponent's tactic for the round, roll 2D6 of the same colour and one of a different colour. If the single die comes up a 1, 2 or 3, continue the same tactic from the previous round. On a 4 or 5, total the two same-coloured dice and add Aggression, then pick from the Tactic table. If it shows a 6, roll it again and pick an action from the Twist table.
As they take or inflict wounds, gain or lose the advantage in a fight, NPC opponents' Aggression will raise or lower. Experienced fighters will change only a small amount, while green, frightened or vengeful opponents will change more. Each time someone in the fight (either PC or NPC) suffers a setback, there should be a chance for Aggression to change. If the NPCs are nervous or demoralised, Aggression will drop when they suffer a setback and rise when a PC does. If they are angry or undisciplined, Aggression will rise when they suffer a setback and drop when a PC does.
If you don't want to bother with Aggression, roll 3D6 for a tactic. If you want a more straightforward fight, without unexpected moves, drop the Twist die.
NPC Tactic table
Panic - flee without caution, open self up to opportunistic attack
Surrender - throw down weapons and submit to opponent
Disengage - attempt to divert opponent's attention away from self
Retreat - move towards cover or out of range
Guard - defend only, no attack
Probe - attack cautiously, testing opponent's defenses
Wear down - draw the fight out and try to tire the opponent
Stand-off - wait for opponent to make the next move
Balance - attack and defend evenly, no particular strategy
Feint - try to trick opponent into defending against the wrong move
Reverse - rapidly switch from aggressive to defensive fighting to off-balance opponent
Taunt - try to anger or dismay opponent into making a mistake
Press - keep opponent on the defensive and hope their skill is inferior
Strike - try to penetrate opponent's defence with a fast attack
Charge - attack with ferocity, risking injury to wound opponent
Frenzy - attack wildly, risking death to wound opponent
Twist Table
Re-enforce - Call for help from allies/bystanders
Change - weapon/objective/ground
Disadvantage opponent - throw a burning candelabra, maneuver into uneven terrain, cut a curtain so that it falls over their head
Advantage self - take the higher ground, move so that they are not facing the sun, draw/pick up a second weapon
Bargain - try to persuade opponent to surrender/back out of combat/change sides
Trick - try to convince opponent they are about to suffer a setback or gain a false advantage
MYTHIC Q: Do the vampires take damage from the roof impact? (50/50) Yes (a vampire is killed, 1 tick), Event
EVENT: NPC Action (Vampires) Release Suffering (an Inquisitor is killed: 1 tick)
ACTION: Crater Wreck (Desperate, Standard): Shoot out the support strut to collapse the circle where the Unseen are standing. 2d: 5,1: Success with Consequence, 1XP
1. Unseen 2/8
2. Undying 1/8
3. Bluecoats 0/8
4. Seekers 1/8
5. Mina: 0/8
6. Escape 0/8
CONSEQUENCE: Take 2 Stress (ignoring the rubble raining down)
CHAOS FACTOR 6
MYTHIC Q: Does this take the Unseen out of action for now? (Likely) Yes, Event
EVENT: PC Negative (Tatters)
ACTION/ SUBJECT: Release Dreams (Setarra fighting for control)
FACTION ROLLS
1. Unseen: Aggression (+1) 6: Balance
2. Undying: Aggression 2: Retreat
3. Bluecoats: Aggression 4: Probe
4. Seekers: Aggression 6: Charge
5. Mina: Aggression 4: Feint
ACTION: Trace Hunt (Desperate, Standard): Snipe at the leader of the Enlightenment strike team, Spider Assist (foresight). 3d: 2,3,6 Success, 1XP
1. Unseen 2/8
2. Undying 1/8
3. Bluecoats 0/8
4. Seekers ⅜
5. Mina 0/8
6. Escape 0/8
CHAOS FACTOR 5
MYTHIC Q: Does the leader fall? (50/50) Yes
FACTION ROLLS
1. Unseen: Aggression 6: Balance
2. Undying: Aggression 2: 6: Retreat
3. Bluecoats: Aggression 4: Bargain
4. Seekers: Aggression (+1) 7: Taunt
5. Mina: Aggression 4: Feint
ACTION: Spider Sway (Desperate, Limited): persuade Seekers that the incident at Kropp’s was an accident, and Heart of Snow’s fault, and anyway, Kropp’s gone, Push, Valerian Assist, 3d: 5,2,3: Success with Consequence, 1XP
CONSEQUENCE: Mark Clock, A new obstacle or threat appears
Danger Clock: Building Collapsing 2/6
COMPLEX Q: nature of new obstacle/ threat? Agree Power (Setarra takes over)
1. Unseen 2/8
2. Undying 1/8
3. Bluecoats 0/8
4. Seekers 4/8
5. Mina 0/8
6. Escape 0/8
7. Setarra: 0/8
CHAOS FACTOR 6
MYTHIC Q: Does Setarra attack a foe? (50/50) No (Crater)
FACTION ROLLS
1. Unseen: Aggression 6: Balance
2. Undying: Aggression 2: 6: Retreat
3. Bluecoats: Aggression 4: Twist: Change
4. Seekers: Aggression (-1) 6: Taunt
5. Mina: Aggression 4: Feint
5. Setarra: Aggression 4: Balance
ACTION: Sallow Tinker (Desperate, Limited) Open the trapdoor beneath Setarra to free Crater 3d: 1,1,2: Failure 1XP
CONSEQUENCE: Lose something important, Take 2 Stress
1. Unseen 2/8
2. Undying 1/8
3. Bluecoats 0/8
4. Seekers 4/8
5. Mina 0/8
6. Escape 0/8
7. Setarra: 0/8
CHAOS FACTOR 7
MYTHIC Q: Is one of the team lost? (Likely) Yes
Who? Trace
FACTION ROLLS
1. Unseen: Aggression 6: Reverse
2. Undying: Aggression 2: 6: Twist: Trick
3. Bluecoats: Aggression 4: Press
4. Seekers: Aggression (-1) 6: Taunt
5. Mina: Aggression 4: Guard
5. Setarra: Aggression 4: Wear Down
COMPLEX Q: Nature of the vampire trick? Defy Defense (send back gas bombs to Bluecoats)
ACTION ROLL: Valerian Sway (Desperate, Standard) to get the Unseen to shoot at the Seekers (Rook’s Gambit, 2 Stress, Sallow Assist) 4d: 2,3,5,5: Success with Consequence 1 XP
CONSEQUENCE: A new obstacle or threat appears, Mark Clock Segments
Danger Clock: Building Collapsing 4/6
COMPLEX Q: Nature of Threat/ Obstacle: Support Tool (Bluecoat tank)
1. Unseen 2/8
2. Undying 1/8
3. Bluecoats 0/8
4. Seekers 7/8
5. Mina 0/8
6. Escape 0/8
7. Setarra: 0/8
CHAOS FACTOR 8
MYTHIC Q: Do the Blues fire on the demon? (Unlikely) Yes
1. Unseen 2/8
2. Undying 1/8
3. Bluecoats 0/8
4. Seekers 6/8
5. Mina 0/8
6. Escape 0/8
7. Setarra: 1/8
FACTION ROLLS
1. Unseen: Aggression 6: Reverse
2. Undying: Aggression 2: Standoff
3. Bluecoats: Aggression 4: Twist: Disadvantage opponent
4. Seekers: Aggression (+1) 7: Strike
5. Mina: Aggression 4: Twist: Trick
5. Setarra: Aggression 4: Wear Down
ACTION: Crater Skirmish (Desperate, Standard) beat the crap out of Fonseca (Push, Spider Assist) 5d: 1,3,2,2,6 Success 1XP
1. Unseen 2/8
2. Undying 1/8
3. Bluecoats 2/8
4. Seekers 8/8
5. Mina 0/8
6. Escape 2/8
7. Setarra: 3/8
CHAOS FACTOR 7
MYTHIC Q: Do the vampires attack the demon? (50/50) Exceptional No (they aid it)
FACTION ROLLS
1. Unseen: Aggression 6: Press
2. Undying: Aggression 2: Reverse
3. Bluecoats: Aggression 4: Guard
4. Seekers: Aggression
5. Mina: Aggression 4: Twist: Trick
5. Setarra: Aggression 4: Wear Down
SIMPLE Q: Is there a similarity between the Oil mindscape and the polace she is now trapped? (Unlikely) No
ACTION: Tatters Attune (Desperate, Standard) to free herself from the demon’s influence (Push) 3d: 5,3,4 (Success with Consequence)
CONSEQUENCE: Harm
![TLAS2 Chapter 20 Ice and Fire](https://pbcdn1.podbean.com/imglogo/image-logo/13470968/The_Lone_Adventurer_Logo_3000px_anap3c_300x300.jpg)
Thursday Mar 23, 2023
TLAS2 Chapter 20 Ice and Fire
Thursday Mar 23, 2023
Thursday Mar 23, 2023
This is it; the finale. The battle royale. The final showdown. And as the battle reaches its crescendo, it’s time to find out if anyone gets to walk away from this one alive.
Links
Transcript:
https://docs.google.com/document/d/13yQillaRAXatxwKgWBw5FLLulneggVTbIMTn5OfNO0g/edit?usp=sharing
All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/
Twitter @TheLoneAdv
Email TheLoneAdv@gmail.com
Podbean https://theloneadventurer.podbean.com/
Blog https://carlillustration.wordpress.com/
Blades in the Dark: https://www.evilhat.com/home/blades-in-the-dark/
Alone in the Dark: https://www.drivethrurpg.com/product/282013/Alone-in-the-Dark-Solo-Rules-for-Blades-in-the-Dark
Solo Oracles: https://docs.google.com/document/d/1J_GVM_dVe3YMYAQaP-KIqOC91vFk56y9HOPKMybY_sk/edit?usp=sharing
Faction clocks: https://docs.google.com/document/d/1KWuAPc4iv7hElXLepV0XTqVP9IRAdNsdqwD1wSDyAys/edit?usp=sharing
Ironsworn: Starforged: https://www.ironswornrpg.com/product-ironsworn-starforged
Perchance TLA Random event Oracle: https://perchance.org/tla-randomevent
Mechanics
Character List
1. Tortemus
2. Vampires
3. Wade
4. Unseen goons
5. Sergeant Jablonski
6. Bluecoat flatfoots
7. Inquisitor Fonseca
8. Enlightenment strike team
9. Mina, Barbican, Cadmus
10. The Web
Thread List
11. Infernal Powder
12. The building’s collapsing
13. Escape route
14. Inter-faction conflict
15. Civil war
16. Intrigue
PCs
1. Spider
2. Valerian
3. Tatters
4. Sallow
5. Crater
6. Trace
STARTING CHAOS FACTOR 7
Progress Clocks
1. Unseen 2/8
2. Undying 1/8
3. Bluecoats 2/8
4. Seekers 8/8
5. Mina 0/8
6. Escape 2/8
Danger Clocks
Building Collapsing 4/6
Scene Start Oracle
Trace gathering the crew beneath the stage. Does the scene start as expected? Unlikely: 1: Complication: https://perchance.org/tla-randomevent, The event relates to a Mythic 2 Action and theme: Struggle Freedom
A faction or character (2: Faction) is down here with them preventing escape. Which one? 1: Unseen.
SIMPLE Q: Conflict? 3: No, Because: one of the party is not one of the party
ACTION: Spider Study (Risky, Limited) recognise that Trace is not Trace: 2d: 3,6 (Success)
Progress Clocks
1. Unseen 3/8
2. Undying 1/8
3. Bluecoats 2/8
4. Seekers 8/8
5. Mina 0/8
6. Escape 2/8
CHAOS FACTOR: 6
MYTHIC Q: Does “Trace” have allies with her? (50/50) Exceptional Yes (the rest of the Crew are not the crew)
FACTION ROLLS
1. Unseen: Aggression 5: Twist: Trick
2. Undying: Aggression 2: 6: Probe
3. Bluecoats: Aggression 4: Press
4. Mina: Aggression 4: Guard
ACTION: Trace Hunt (Risky, Limited) to find Spider: 2d: 2,2 (Failure)
CONSEQUENCE: Lose Something Important (Spider): finds Spider bleeding out
CHAOS FACTOR: 7
MYTHIC Q: Can Spider talk? (50/50) No
Valerian finds Trace & Spider. “Find Sallow! Avoid enemies!”
FACTION ROLLS
1. Unseen: Aggression 5: Twist: Balance
2. Undying: Aggression 2: 6: Probe
3. Bluecoats: Aggression 4: Twist: Advantage Self (secure all exits)
4. Mina: Aggression 4: Guard
ACTION: Valerian Survey (Risky, Limited) to track Sallow past Unseen. Rook’s Gambit: Sway: 3d: 2,2,5 (Success with Consequence): Finds Sallow & Crater
CONSEQUENCE: -1 effect (0 effect)
CHAOS FACTOR: 6
MYTHIC Q: what else is going on? https://perchance.org/tla-randomevent The event relates to a Trouble: Heat. If required, here's a Mythic 2 Action and theme: Inquire Interior. And here's a Starforged Descriptor and Focus: Active Connection
The Bluecoats have found their way under the stage.
FACTION ROLLS
1. Unseen: Aggression 5: Twist: Stand-off
2. Undying: Aggression 2: 6: Probe
3. Bluecoats: Aggression 4: Twist: Advantage Self
4. Mina: Aggression 4: Trick
ACTION: Sallow Tinker (Risky, Limited) to patch Spider up: 3d: 4,6,5: Success (move from L3 Harm (Bleeding Out) to L2 Harm (stabbed). Spider alerts crew re Unseen.
Progress Clocks
1. Unseen 4/8
2. Undying 1/8
3. Bluecoats 2/8
4. Seekers 8/8
5. Mina 0/8
6. Escape 2/8
CHAOS FACTOR: 5
MYTHIC Q: Are they found by Bluecoats? (50/50) Yes
Danger Clock: Bluecoat Squad: 0/4
ACTION: Crater Skirmish (Desperate, Standard) to fight their way past a squad of Bluecoats (Not to be Trifled with): 3d: 5,2,1 (Success with Consequence) 1XP
Danger Clock: Bluecoat Squad: 2/4
CONSEQUENCE: Lose an opportunity: new approach needed to try again (narrow quarters, Skirmish won’t work again)
CHAOS FACTOR: 6
MYTHIC Q: What are the Undying doing? https://perchance.org/tla-randomevent The event relates to a Starforged Descriptor and Focus: Frozen Home (Something to do with the Ring of Winter)
MYTHIC Q: Have the Cult attacked? (50/50): Yes
Valerian: Why is it so cold?
Progress Clocks
1. Unseen 4/8
2. Undying 1/8
3. Bluecoats 2/8
4. Cult of the Machine 0/8
5. Mina 0/8
6. Escape 2/8
FACTION ROLLS
1. Unseen: Aggression 5: Twist: Stand-off
2. Undying: Aggression 2: 6: Probe
3. Bluecoats: Aggression 4: Twist: Advantage Self
4. Mina: Aggression 4: Trick
5. Cult of the Machine: 4: Twist: Change (freeze building)
ACTION: Tatters Attune (Desperate, Standard) to teleport herself and bits of surrounding Bluecoats outside the opera house (Push): 3d: 6,3,1 (Success) 1XP
CHAOS FACTOR: 7
MYTHIC Q: Does she see vampires v cultists, and the opera house freezing? (Likely): Yes
FACTION ROLLS
1. Unseen: Aggression 5: Twist: Balance
2. Undying: Aggression 2: 6: Probe
3. Bluecoats: Aggression 4: Twist: Advantage Self
4. Mina: Aggression 4: Trick
5. Cult of the Machine: 4: Feint
ACTION: Sallow Wreck (Desperate, Standard) light the Bluecoats up with fire oil, Push, 3d: 1,3,4 (Success with Consequence) 1XP
Danger Clock: Bluecoat Squad: 4/4
Progress Clocks
1. Unseen 4/8
2. Undying 2/8
3. Bluecoats 4/8
4. Cult of the Machine 1/8
5. Mina 0/8
6. Escape 2/8
CONSEQUENCE: Things Take Longer (exit blocked by fire)
Danger Clock: Building burning down: 2/6
CHAOS FACTOR: 8
MYTHIC Q: Do the Unseen attack? (50/50) Yes
FACTION ROLLS
1. Unseen: Aggression 5: Taunt
2. Undying: Aggression 2: 6: Probe
3. Bluecoats: Aggression 4: Twist: Advantage Self
4. Mina: Aggression 4: Trick
5. Cult of the Machine: 4: Balance
ACTION: Valerian Finesse (Desperate, Standard) to tangle Unseen in ropes: 2d: 3,4 (Success with Consequence)
Progress Clocks
1. Unseen 6/8
2. Undying 2/8
3. Bluecoats 4/8
4. Cult of the Machine 1/8
5. Mina 0/8
6. Escape 2/8
CONSEQUENCE: Mark Clock segments: 1
Danger Clock: Building Collapsing 6/6
CHAOS FACTOR: 9
MYTHIC Q: Harm for everyone? (Likely) Exceptional Yes (3 Harm for each hero in the opera house, this can be Resisted)
Progress Clocks
1. Unseen 8/8
2. Undying 5/8
3. Bluecoats 7/8
4. Cult of the Machine 4/8
5. Mina 3/8
6. Escape 2/8
FACTION ROLLS
1. Unseen: Aggression 5:
2. Undying: Aggression 1: Balance
3. Bluecoats: Aggression 3: Stand off
4. Mina: Aggression 3: Guard
5. Cult of the Machine: 3: Balance
![TLAS3 Session Zero](https://pbcdn1.podbean.com/imglogo/image-logo/13470968/The_Lone_Adventurer_Logo_3000px_anap3c_300x300.jpg)
Wednesday Apr 05, 2023
TLAS3 Session Zero
Wednesday Apr 05, 2023
Wednesday Apr 05, 2023
With Season 3 fast approaching it’s time to use this Session Zero to take a look back at worked in Season 2, as well as what didn’t, and to talk about the focus for Season 3; the story style and direction, the supporting ruleset, and the tools that will be used to support that ruleset.
![TLAS3 Chapter 1 Dead Reckoning](https://pbcdn1.podbean.com/imglogo/image-logo/13470968/The_Lone_Adventurer_Logo_3000px_anap3c_300x300.jpg)
Wednesday Apr 19, 2023
TLAS3 Chapter 1 Dead Reckoning
Wednesday Apr 19, 2023
Wednesday Apr 19, 2023
With the Web lost beneath the ruins of the opera house, it falls to another to take up the baton in the struggle against the Unseen. But how to strike back against so implacable a foe?
Links
Transcript:
https://docs.google.com/document/d/1E96oWUXGTb3SOOhZnqrY18VFat6PaAPmN7U931KQK-I/edit?usp=sharing
All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/ and Slipstream https://slip.stream/
Twitter @TheLoneAdv
Email TheLoneAdv@gmail.com
Podbean https://theloneadventurer.podbean.com/
Blog https://carlillustration.wordpress.com/
Ironsworn: Starforged: https://www.ironswornrpg.com/product-ironsworn-starforged
Perchance TLA Random event Oracle: https://perchance.org/tla-randomevent
Mechanics
Roll to find out who makes it to the ship alongside Mina:
Barbican Y
Cadmus Y
Tatters
A vampire
Dr Kropp
CEO odds set: 1/6 chance of extended event
[Begin a Session: Seemingly unrelated situations are shown to be connected]
TLA Oracle (what situations?) The event relates to a Starforged Action and Theme: Uncover Resource
TLA Oracle (what resource?) The event relates to a Starforged Descriptor and Focus: Automated Creature
Swear an Iron Vow (Heart) (Disrupt armada at Conflict) [Weak Hit: 5 + 2 + 0 = 7 vs 8 | 5]
On a weak hit, you are determined but begin your quest with more questions than answers. Take +1 momentum (3), and envision what you do to find a path forward: Board the skyship and…
Face Danger (Shadow) Trick the pilot out of the drop chute [Weak Hit: 4 + 2 + 0 = 6 vs 5 | 6]
On a weak hit, you succeed, but not without a cost. Make a suffer move (-1).
Endure Stress (Spirit) [Weak Hit: 4 + 4 + 0 = 8 vs 10 | 7]
On a weak hit, if you are not shaken, you may Lose Momentum (-1) in exchange for +1 spirit. Otherwise, press on.
Gearhead: With sufficient time (a couple of hours or more), you may Face Danger to assemble or enhance a device for a powerful but limited role. On a hit, the device is ready for use. One time only, when you or an ally make a move aided by the device, take an automatic strong hit. If you are in a fight, also mark progress.
Face Danger (extract Cadmus and Barbican from the box: On a strong hit, you are successful. Take +1 momentum.
Does Mina know how to fly a Skyship? 50/50 [Ask the Oracle: Yes]
Set a Course (escape the city): When you follow a known route through perilous space, across hazardous terrain, or within a mysterious site, roll +supply.
[Strong Hit: 4 + 5 + 0 = 9 vs 4 | 1] On a strong hit, you reach your destination and the situation there favors you. Take +1 momentum.
Undertake an Expedition When you trailblaze a route through perilous space, journey over hazardous terrain, or survey a mysterious site, give the expedition a name and rank. Then, for each segment of the expedition, envision your approach. If you Keep under the radar: Roll +shadow [Miss: 3 + 2 + 0 = 5 vs 7 | 5]
On a miss, you are waylaid by a crisis, or arrive at a waypoint to confront an immediate hardship or threat. Do not mark progress, and Pay the Price.
Pursuit? No. Ship ahead (Bargain Project)
![TLAS3 Chapter 2 Crossing the Rubicon](https://pbcdn1.podbean.com/imglogo/image-logo/13470968/The_Lone_Adventurer_Logo_3000px_anap3c_300x300.jpg)
Wednesday May 03, 2023
TLAS3 Chapter 2 Crossing the Rubicon
Wednesday May 03, 2023
Wednesday May 03, 2023
With scrap pirates closing in, Mina and her companions must think quickly: will they flee, or stand and fight? And even if they should escape, what then? How will they survive, uncertain and unprepared, in one of the most hostile environments in the Chained World?
Links
Transcript:
https://docs.google.com/document/d/1fTPrz_y4iogQMs12PdeQ6kHon3113ysjwpOCEHTvExY/edit?usp=sharing
All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/ and Slipstream https://slip.stream/
Twitter @TheLoneAdv
Email TheLoneAdv@gmail.com
Podbean https://theloneadventurer.podbean.com/
Blog https://carlillustration.wordpress.com/
Ironsworn: Starforged: https://www.ironswornrpg.com/product-ironsworn-starforged
Perchance TLA Random event Oracle: https://perchance.org/tla-randomevent
Bing AI: https://uk.pcmag.com/browsers/146423/beyond-chatgpt-how-to-use-microsofts-bing-ai-chatbot-and-6-things-to-try-first
Mechanics
Secure an Advantage: When you assess a situation, make preparations, or attempt to gain leverage, envision your action and roll. If you act with expertise, focus, or observation: Roll +wits
[Strong Hit: 3 + 3 + 0 = 6 vs 2 | 3]
On a hit, you succeed. On a strong hit, take both:
Take +2 momentum
Add +1 on your next move (not a progress move)
Mina checks out the ship's systems, and determines her hull will survive the cloud layer far better than the enemy ship
Face Danger: When you attempt something risky or react to an imminent threat, envision your action and roll. If you act…
With resolve, command, or sociability: Roll +heart
[Weak Hit: 3 + 2 + 1 = 6 vs 2 | 10] On a weak hit, you succeed, but not without a cost. Make a suffer move (-1).
Withstand Damage: When your vehicle faces a damaging situation or environment, suffer -1 integrity for minor damage, -2 for serious damage, or -3 for major damage. If your integrity is 0, Lose Momentum equal to any remaining damage. Then, if your integrity is 0 or you choose to resist the damage, roll +integrity.
Reinforced Hull: When you Withstand Damage, add +1. On a strong hit, take +1 momentum.
[Strong Hit: 4 + 4 + 1 = 9 vs 6 | 3] On a strong hit, choose one.
Bypass: If your vehicle is not battered, take +1 integrity
Ride it out: Take +1 momentum
Mina is able to crank up the magical shields. 5 Integrity, +1 momentum. Safe (for now).
Undertake an Expedition: When you trailblaze a route through perilous space, journey over hazardous terrain, or survey a mysterious site, give the expedition a name and rank. Then, for each segment of the expedition, envision your approach. If you Stay vigilant: Roll +wits
[Miss: 4 + 3 + 0 = 7 vs 7 | 9] On a miss, you arrive at a waypoint to confront an immediate hardship or threat. Do not mark progress, and Pay the Price.
Waypoint: Interestingly Lonely (a derelict ship)
Name: Rubicon
Condition Heavily damaged
Outer First Look Sending a signal or message
Inner First Look Corroded surfaces
Board to find navigation equipment & supplies
Check Your Gear: When you check to see if you have a specific helpful item or resource, roll +supply.
[Strong Hit: 3 + 5 + 0 = 8 vs 3 | 4] On a strong hit, you have it, and are ready to act. Take +1 momentum.
Explore a Waypoint: When you divert from an expedition to examine a notable location, roll +wits.
[Strong Hit: 3 + 3 + 0 = 6 vs 5 | 5] On a strong hit, choose one.
Find an opportunity: Envision a favorable insight, situation, resource, or encounter. Then, take +2 momentum.
Gain progress: Mark progress on your expedition, per its rank.
On a strong hit with a match, you may instead Make a Discovery.
Is there anything of interest aboard? The event relates to a Situation: War on the League of Free Nations
If required, here's a Mythic 2 Action and theme: Deposit Opposition
And here's a Mythic 2 Descriptor and Focus: Loyally Modern
Deposit Opposition: The Rubicon was once a secret weapon of the Empire, capable of depositing powerful bombs on enemy cities from high above. However, it was sabotaged by a group of rebels who opposed the Empire’s tyranny and wanted to end the war. They managed to infiltrate the skyship and plant explosives that caused it to crash into the Void Sea, where it remained hidden.
Loyally Modern: The League of Free States is a coalition of former colonies that broke away from the Empire and formed their own independent nations. They are loyal to each other and share a common vision of progress and innovation. They have developed advanced magitech that rivals the Empire’s, such as airships, firearms, and automatons. They are determined to defend their freedom and sovereignty from the Empire’s aggression.
![TLAS3 Chapter 3 The Doomspire](https://pbcdn1.podbean.com/imglogo/image-logo/13470968/The_Lone_Adventurer_Logo_3000px_anap3c_300x300.jpg)
Wednesday May 17, 2023
TLAS3 Chapter 3 The Doomspire
Wednesday May 17, 2023
Wednesday May 17, 2023
The crew of the Dead Reckoning navigate the perils of the Void Sea, finding refuge but also a profound and possibly deadly mystery. That mystery, however, must wait; Mina, Cadmus and Barbican have a far more immediate threat to deal with.
Links
Transcript: https://docs.google.com/document/d/1C6nWp8jjIFCv-GollpiWTMpWMFwrm0GGnQ3qk7QaPWE/edit?usp=sharing
All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/ and Slipstream https://slip.stream/
Twitter @TheLoneAdv
Email TheLoneAdv@gmail.com
Podbean https://theloneadventurer.podbean.com/
Blog https://carlillustration.wordpress.com/
Ironsworn: Starforged: https://www.ironswornrpg.com/product-ironsworn-starforged
Perchance TLA Random event Oracle: https://perchance.org/tla-randomevent
Bing AI: https://uk.pcmag.com/browsers/146423/beyond-chatgpt-how-to-use-microsofts-bing-ai-chatbot-and-6-things-to-try-first
Google Docs Voice Typing commands: https://support.google.com/docs/answer/4492226?hl=en#zippy=%2Cadd-punctuation%2Cselect-text%2Cformat-your-document
Lady Blackbird: chrome-extension://efaidnbmnnnibpcajpcglclefindmkaj/https://ladyblackbird.org/downloads/lady_blackbird.pdf
Mechanics
Begin a session: peril lies ahead, or lurks just out of view
Auto-oracle: The event relates to a Starforged Descriptor and Focus: Exposed Relic
Bing Prompt: Genre; magitech. Interpret this prompt for a remote event, in the context of an intrigue-heavy adventure, in which skyships travel across the Void Sea: Exposed Relic. The answer has something to do with a peril that lies ahead, or lurks just out of view.
Bing response: A massive metal structure rises from the mist. It is a doomspire, a colossal weapon of war that could shoot beams of pure energy and destroy entire fleets. doomspires are ancient, and supposedly long-dormant, but this one seems to be active.
Secure an Advantage: When you assess a situation, make preparations, or attempt to gain leverage, envision your action and roll. If you act…
With expertise, focus, or observation: Roll +wits
[Weak Hit: 6 + 3 + 0 = 9 vs 5 | 9]
On a hit, you succeed. On a weak hit, choose one.
Take +2 momentum
Add +1 on your next move (not a progress move)
Undertake an Expedition: When you trailblaze a route through perilous space, journey over hazardous terrain, or survey a mysterious site, give the expedition a name and rank. Then, for each segment of the expedition, envision your approach. If you…
Stay vigilant: Roll +wits
[Weak Hit: 4 + 3 + 0 = 7 vs 7 | 4]
On a strong hit, you reach a waypoint. Envision the location and mark progress per the rank of the expedition.
On a weak hit, as above, but this progress costs you. Choose one.
Suffer costs en route: Make a suffer move (-2), or two suffer moves (-1).
Face a peril at the waypoint: Envision what you encounter.
Burn Momentum? No
Lose Momentum: When you are delayed or disadvantaged, suffer -1 momentum for a minor setback, -2 for a serious setback, or -3 for a major setback.
Nature of Waypoint: 70
1-40: void sea
41-80: landmass
81-90: derelict
91-00: ancient site
Oceanic landmass
Settlements: none
Seen from distance: orbiting moon, strong tide
Undertake an Expedition
When you trailblaze a route through perilous space, journey over hazardous terrain, or survey a mysterious site, give the expedition a name and rank. Then, for each segment of the expedition, envision your approach. If you…Stay vigilant: Roll +wits
[Strong Hit: 6 + 3 + 0 = 9 vs 1 | 1] MATCH
On a strong hit, you reach a waypoint. Envision the location and mark progress per the rank of the expedition.
Waypoint: Void Sea: Debris field:
Sighting: Creature boneyard
Opportunity: Advance warning of an environmental threat (+1 from Match)
Explore a Waypoint: When you divert from an expedition to examine a notable location, roll +wits.
[Miss: 4 + 3 + 1 = 8 vs 9 | 9] MATCH
On a miss, you encounter an immediate hardship or threat, and must Pay the Price. On a miss with a match, you may instead Confront Chaos.
[Confront Chaos: Site of a baffling disappearance]
[Confront Chaos: Technology warped for dark purpose]
[Confront Chaos: Destructive lifeform of monstrous proportion] multiple skysquid
Enter the Fray: When you initiate combat or are forced into a fight, envision your objective and give it a rank. If the combat includes discrete challenges or phases, set an objective with a rank for each.
Then, roll to see if you are in control. If you are…
On the move: Roll +edge
Facing off against your foe: Roll +heart
In the thick of it at close quarters: Roll +iron *
Preparing to act against an unaware foe: Roll +shadow
Caught in a trap or sizing up the situation: Roll +wits
[Weak Hit: 6 + 1 + 0 = 7 vs 4 | 10]: In control
On a weak hit, choose one.
Take +2 momentum
You are in control *
Gain Ground: When you are in control and take action in a fight to reinforce your position or move toward an objective, envision your approach and roll. If you are…
In pursuit, fleeing, or maneuvering: Roll +edge
Charging boldly into action, coming to the aid of others, negotiating, or commanding: Roll +heart
Gaining leverage with force, powering through, or making a threat: Roll +iron
Hiding, preparing an ambush, or misdirecting: Roll +shadow
Coordinating a plan, studying a situation, or cleverly gaining leverage: Roll +wits*
[Weak Hit: 4 + 3 + 0 = 7 vs 4 | 9]
On a hit, you stay in control. On a weak hit, choose one.
Mark progress
Take +2 momentum
Add +1 on your next move (not a progress move)
Strike: When you are in control and assault a foe at close quarters, roll +iron; when you attack at a distance, roll +edge*. (Cadmus and Barbican man the light cannon)
[Weak Hit: 3 + 1 + 0 = 4 vs 5 | 1]
On a weak hit, mark progress twice, but you expose yourself to danger. You are in a bad spot.
![TLAS3 Chapter 4 Descent into Darkness](https://pbcdn1.podbean.com/imglogo/image-logo/13470968/The_Lone_Adventurer_Logo_3000px_anap3c_300x300.jpg)
Wednesday May 31, 2023
TLAS3 Chapter 4 Descent into Darkness
Wednesday May 31, 2023
Wednesday May 31, 2023
The crew of the Dead Reckoning face death by SkySquid. And should they survive that peril, an even more ominous threat awaits; the dark interior of the Doomspire.
Links
Transcript:
https://docs.google.com/document/d/1fTPrz_y4iogQMs12PdeQ6kHon3113ysjwpOCEHTvExY/edit?usp=sharing
All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/ and Slipstream https://slip.stream/
Twitter @TheLoneAdv
Email TheLoneAdv@gmail.com
Podbean https://theloneadventurer.podbean.com/
Blog https://carlillustration.wordpress.com/
Ironsworn: Starforged: https://www.ironswornrpg.com/product-ironsworn-starforged
Perchance TLA Random event Oracle: https://perchance.org/tla-randomevent
Bing AI: https://uk.pcmag.com/browsers/146423/beyond-chatgpt-how-to-use-microsofts-bing-ai-chatbot-and-6-things-to-try-first
Mechanics
React Under Fire: When you are in a bad spot and take action in a fight to avoid danger or overcome an obstacle, envision your approach and roll. If you are…
In pursuit, fleeing, dodging, getting back into position, or taking cover: Roll +edge
Remaining stalwart against fear or temptation: Roll +heart
Blocking or diverting with force, or taking the hit: Roll +iron
Moving into hiding or creating a distraction: Roll +shadow
Changing the plan, finding a way out, or cleverly bypassing an obstacle: Roll +wits*
With Wits [Weak Hit: 2 + 3 + 0 = 5 vs 4 | 6] (extend the shields)
On a weak hit, you avoid the worst of the danger or overcome the obstacle, but not without a cost. Make a suffer move (-1). You stay in a bad spot. (hull under pressure and all three squid close in)
Withstand Damage: When your vehicle faces a damaging situation or environment, suffer -1 integrity for minor damage, -2 for serious damage, or -3 for major damage. If your integrity is 0, Lose Momentum equal to any remaining damage.
Then, if your integrity is 0 or you choose to resist the damage, roll +integrity.
[Strong Hit: 5 + 5 + 1 = 10 vs 2 | 9] Shields repel damage
On a strong hit, choose one.
Bypass: If your vehicle is not battered, take +1 integrity*
Ride it out: Take +1 momentum
Clash: When you are in a bad spot and fight back against a foe at close quarters, roll +iron*; when you exchange fire at a distance, roll +edge.
[Strong Hit: 5 + 1 + 0 = 6 vs 5 | 3]
On a strong hit, mark progress twice. You overwhelm your foe and are in control. (approach vents, charge shields with arcanicity, zap!)
Gain Ground: When you are in control and take action in a fight to reinforce your position or move toward an objective, envision your approach and roll. If you are…
In pursuit, fleeing, or maneuvering: Roll +edge*
[Weak Hit: 5 + 1 + 0 = 6 vs 5 | 8]
On a hit, you stay in control. On a weak hit, choose one.
Mark progress* (8 progress)
Take +2 momentum
Add +1 on your next move (not a progress move)
(Into vents: ironside Doomspire)
Take Decisive Action: When you seize an objective in a fight, envision how you take decisive action. Then, roll the challenge dice and compare to your progress.
If you are in control, check the result as normal. If you are in a bad spot, count a strong hit without a match as a weak hit, and a weak hit as a miss.
[Progress Roll: Escaping the Skysquid: Strong Hit = 8 vs 4 | 3] 9 momentum
On a strong hit, you prevail. Take +1 momentum.
Escaping the Sky Squid complete
Journey to Conflict: one box filled (3/10)
Vow: 2 ticks on Disrupt Armada at Conflict (.5/10)
Technomancy
When you immerse yourself in arcane technology, roll +wits.
[Weak Hit: 3 + 3 + 0 = 6 vs 2 | 10]
Strong hit : Add the value of the action die to your arcanicity track. You may Secure an Advantage or Face danger +arcanicity to create minor magitech effects. If you do, suffer -1 arcanicity, and take +1 momentum on a hit.
Weak Hit: as above, but it's exhausting. Endure Stress (2 Stress).
Endure Stress
Suffer: Ironsworn: Starforged Rulebook (pg. 202)
keyboard_arrow_down
When you face mental strain, shock, or despair, suffer -1 spirit for minor stress, -2 for serious stress, or -3 for major stress. If your spirit is 0, Lose Momentum equal to any remaining stress.
Then, if your spirit is 0 or you choose to resist the stress, roll +spirit or +heart, whichever is higher.
[Strong Hit: 6 + 3 + 0 = 9 vs 8 | 4] +1 Spirit (4)
On a strong hit, choose one.
Shake it off: If you are not shaken, take +1 spirit
Embrace the darkness: Take +1 momentum
Secure an Advantage
Adventure: Ironsworn: Starforged Rulebook (pg. 148)
keyboard_arrow_down
When you assess a situation, make preparations, or attempt to gain leverage, envision your action and roll. If you act…
With expertise, focus, or observation: Roll +wits
[Strong Hit: 5 + 3 + 0 = 8 vs 5 | 1]
On a hit, you succeed. On a strong hit, take both. On a weak hit, choose one.
Take +2 momentum
Add +1 on your next move (not a progress move) *
Infiltrator: When you make a move to break into a secure site, infiltrate a protected area, or hack or manipulate a secure system, add +1 and take +1 momentum on a hit. On a strong hit with a match, access is easier than expected; take another +1 momentum.
Undertake an Expedition
Exploration: Ironsworn: Starforged Rulebook (pg. 169)
keyboard_arrow_down
When you trailblaze a route through perilous space, journey over hazardous terrain, or survey a mysterious site, give the expedition a name and rank. Then, for each segment of the expedition, envision your approach. If you…
Keep under the radar: Roll +shadow
[Weak Hit: 5 + 2 + 2 = 9 vs 10 | 7]
On a strong hit, you reach a waypoint. Envision the location and mark progress per the rank of the expedition (1 box)
On a weak hit, as above, but this progress costs you. Choose one.
Suffer costs en route: Make a suffer move (-2), or two suffer moves (-1).
Face a peril at the waypoint: Envision what you encounter.*
Vault Waypoint:
First Look: Excessive heat, Signs of invasive lifeforms
Feature: Looted or empty containers
Peril: Toxic atmosphere, Rivals seek what lay within
Doomspire Oracle Arrays
Exploring the Doomspire
1-2 Mechanical Feature
2-5 Vault Feature
6 Consult the Perchance oracle
Trouble in the Doomspire
1 Pay the Price
2-3 Mechanical Peril
4-5 Vault Peril
6 Story complication
Post-credit scene:
The event relates to a New NPC
They are Bold, Fast and Determined
Their CANOE profile is:Conscientiousness: 4
Agreeableness: 3
Neuroticism: 1
Openness: 1
Extraversion: 1
If required, here's a Starforged Action and Theme: Transform Rival (assimilate)
And here's a Starforged Descriptor and Focus: Damaged Creation (emotionally broken assassin)
Spends time preparing
Finishes important tasks right away
Pays attention to detail
Enjoys having a set schedule
Emotionally stable
Deals well with stress
Rarely feels sad or depressed
Doesn't worry much
Is very relaxed
Dislikes Change
Does not enjoy new things
Resists new ideas
Not very imaginative
Dislikes abstract or theoretical concepts
Prefers solitude
Feels exhausted when having to socialize a lot
Finds it difficult to start conversations
Dislikes making small talk
Carefully thinks things through before speaking
Dislikes being the center of attention
Faction: House Montisario
Is Alexis revealed to be a shapeshifter? 77 (no)
![TLAS3 Chapter 5 Avatar](https://pbcdn1.podbean.com/imglogo/image-logo/13470968/The_Lone_Adventurer_Logo_3000px_anap3c_300x300.jpg)
Friday Jun 16, 2023
TLAS3 Chapter 5 Avatar
Friday Jun 16, 2023
Friday Jun 16, 2023
The party come across a useful location within the Doomspire, and Mina makes a daring decision. It is a decision that may lead her to the answers they seek, but that also risks bringing down catastrophe upon them...
Links
Transcript:
https://docs.google.com/document/d/1M2mILrKd3QW5CHAbpAFtrZCgsf7ChfVipfHTklhIivE/edit?usp=sharing
All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/ and Slipstream https://slip.stream/
Twitter @TheLoneAdv
Email TheLoneAdv@gmail.com
Podbean https://theloneadventurer.podbean.com/
Blog https://carlillustration.wordpress.com/
Ironsworn: Starforged: https://www.ironswornrpg.com/product-ironsworn-starforged
Perchance TLA Random event Oracle: https://perchance.org/tla-randomevent
Bing AI: https://uk.pcmag.com/browsers/146423/beyond-chatgpt-how-to-use-microsofts-bing-ai-chatbot-and-6-things-to-try-first
Mechanics
Doomspire Oracle Arrays
Exploring the Doomspire
1-2 Mechanical Feature
2-5 Vault Feature
6 Consult the Perchance oracle
Trouble in the Doomspire
1 Pay the Price
2-3 Mechanical Peril
4-5 Vault Interior Peril
6 Story complication
Opportunity in the Doomspire
1-2 Vault Interior Opportunity
3-4 Mechanical opportunity
5 Character
6 Story Clue
[Begin a Session: Unforeseen aid is on the way or within reach] A clue to a lifeform's nature or vulnerabilities
Skysquid? [Ask the Oracle: Yes]
Does the tower hold this information? [Ask the Oracle: Yes]
Undertake an Expedition
When you trailblaze a route through perilous space, journey over hazardous terrain, or survey a mysterious site, give the expedition a name and rank. Then, for each segment of the expedition, envision your approach. If you…
Keep under the radar: Roll +shadow
[Miss: 4+2+0=6 vs 9 | 8]
Burn Momentum (10)
[Strong Hit: 4 + 2 + 0 = 10 vs 9 | 8]
On a strong hit, you reach a waypoint. Envision the location and mark progress per the rank of the expedition.
Exploring the Doomspire: 1: Mechanical Feature: 36 machine fabrication or repair
Is the technology similar to that of the Great machine? [Ask the oracle: yes]
Gather Information
When you search for clues, conduct an investigation, analyze evidence, or do research, roll +wits.
[Gearhead: When you make a move to craft, repair, repurpose, or modify equipment or technology, add +1 and take +1 momentum on a hit.]
[Weak Hit: 5 + 3 + 1 = 9 vs 10 | 5]
On a weak hit, the information provides new insight, but also complicates your quest. Envision what you discover. Then, take +1 momentum. (4)
Arrive Survival - The Sky Squid can be summoned and controlled. But the information about the Tower's purpose is out of reach, too dangerous to access directly.
Secure an Advantage
When you assess a situation, make preparations, or attempt to gain leverage, envision your action and roll.
Create a map
If you act…
With expertise, focus, or observation: Roll +wits
[Weak Hit: 1 + 3 + 0 = 4 vs 2 | 8]
On a hit, you succeed. On a strong hit, take both.
Take +2 momentum (6)
Add +1 on your next move (not a progress move)
Undertake an Expedition
When you trailblaze a route through perilous space, journey over hazardous terrain, or survey a mysterious site, give the expedition a name and rank. Then, for each segment of the expedition, envision your approach. If you…
Stay vigilant: Roll +wits
[Weak Hit: 4 + 3 + 1 = 8 vs 10 | 6]
On a strong hit, you reach a waypoint. Envision the location and mark progress per the rank of the expedition.
On a weak hit, as above, but this progress costs you. Choose one.
Suffer costs en route: Make a suffer move (-2), or two suffer moves (-1).
Face a peril at the waypoint: Envision what you encounter. *
Exploring the Doomspire: 1: Mechanical Feature: 80: Mechanical environment in motion or transforming
Trouble in the Doomspire: 1: [Pay the Price: An individual or community you care about is exposed to danger]
Cadmus? [Ask the Oracle: No] Barbican is being transformed also
Companion Takes a Hit
When your companion faces physical hardship, they suffer -1 health for minor harm, -2 for serious harm, or -3 for major harm. If your companion's health is 0, Lose Momentum equal to any remaining harm.
Then, if their health is 0 or you choose to test their resilience, roll +your companion's health.
[Weak Hit: 5 + 3 + 0 = 8 vs 10 | 1]
On a weak hit, if your companion's health is not 0, you may Lose Momentum (-1) and give them +1 health. Otherwise, they press on. (Momentum 5, Barbican health 4/5)
Face Danger
When you attempt something risky or react to an imminent threat, envision your action and roll. If you act…
With expertise, focus, or observation: Roll +wits
Gearhead: When you make a move to craft, repair, repurpose, or modify equipment or technology, add +1 and take +1 momentum on a hit.
[Weak Hit: 1 + 3 + 1 = 5 vs 1 | 9]
On a weak hit, you succeed, but not without a cost. Make a suffer move (-1).
Endure Stress
When you face mental strain, shock, or despair, suffer -1 spirit for minor stress, -2 for serious stress, or -3 for major stress. If your spirit is 0, Lose Momentum equal to any remaining stress.
Then, if your spirit is 0 or you choose to resist the stress, roll +spirit or +heart, whichever is higher.
[Weak Hit: 4 + 3 + 0 = 7 vs 7 | 6]
On a weak hit, if you are not shaken, you may Lose Momentum (-1) in exchange for +1 spirit. Otherwise, press on.
(Spirit 3)
Barbican becomes a gestalt entity, part Mina’s magical construct, part repository of a fragment of the Doomspire’s intellect.
Is Doomspire-Barbican hostile? [Ask the Oracle: Yes]
![TLAS3 Chapter 6 Activated](https://pbcdn1.podbean.com/imglogo/image-logo/13470968/The_Lone_Adventurer_Logo_3000px_anap3c_300x300.jpg)
Thursday Jun 29, 2023
TLAS3 Chapter 6 Activated
Thursday Jun 29, 2023
Thursday Jun 29, 2023
The Doomspire’s machine intelligence has merged with Mina’s protector, Barbican, and the newly combined entity now poses a grave threat. But is Mina the only one at risk? And what, if anything, remains of Barbican?
Transcript:
https://docs.google.com/document/d/18DbZPOsQnYnQIUc-UqQMGCMJ0iI5LzZowDr1dtM-QyU/edit?usp=sharing
All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/ and Slipstream https://slip.stream/
Twitter @TheLoneAdv
Email TheLoneAdv@gmail.com
Podbean https://theloneadventurer.podbean.com/
Blog https://carlillustration.wordpress.com/
Ironsworn: Starforged: https://www.ironswornrpg.com/product-ironsworn-starforged
Perchance TLA Random event Oracle: https://perchance.org/tla-randomevent
Bing AI: https://uk.pcmag.com/browsers/146423/beyond-chatgpt-how-to-use-microsofts-bing-ai-chatbot-and-6-things-to-try-first
Mechanics
Doomspire Oracle Arrays
Exploring the Doomspire
1-2 Mechanical Feature
2-5 Vault Feature
6 Consult the Perchance oracle
Trouble in the Doomspire
1 Pay the Price
2-3 Mechanical Peril
4-5 Vault Interior Peril
6 Story complication
Opportunity in the Doomspire
1-2 Vault Interior Opportunity
3-4 Mechanical opportunity
5 Character
6 Story Clue
[Begin a Session] Flashback reveals an aspect of your background or nature
What is revealed? [Perchance Oracle] The event relates to a Mythic 2 Action and theme: Waste Personal
Clock: Rex in Pursuit
Chapter 5: Does the clock advance? No
Chapter 6: Does the clock advance? Yes (⅙)
Combat bot asset removed:
Instead Barbican is now an NPC, rank Formidable.
Secure an Advantage
When you assess a situation, make preparations, or attempt to gain leverage, envision your action and roll. If you act…
With resolve, command, or sociability: Roll +heart
[Miss: 2 + 2 + 0 = 4 vs 8 | 4] Burn Momentum
[Weak Hit: 2 + 2 + 0 = 5 vs 8 | 4]
On a hit, you succeed. On a strong hit, take both. On a weak hit, choose one.
Take +2 momentum
Add +1 on your next move (not a progress move)
Compel
When you try to persuade someone or make them an offer, envision your approach. If you…
Charm, pacify, encourage, or barter: Roll +heart
[Weak Hit: 1 + 2 + 0 = 3 vs 10 | 1]
On a weak hit, as above, but their agreement comes with a demand or complication. Envision their counteroffer.
Make a Connection
When you search out a new relationship or give focus to an existing relationship (not an ally or companion), roll +heart.
[Weak Hit: 6 + 2 + 1 = 9 vs 10 | 2]
On a strong hit, you create a connection. Give them a role and rank. Whenever your connection aids you on a move closely associated with their role, add +1 and take +1 momentum on a hit.
On a weak hit, as above, but this connection comes with a complication or cost. Envision what they reveal or demand.
Story Complication: Enemy reveals true agenda or nature.
The event relates to a Mythic 2 Action and theme: Trust Tension
Bing prompt: Genre: magitech. Mina Montisario is on a mission to stop a fleet of Dominion skyships from bombing the League of Free States. On route she has stopped at an ancient tower, the Doomspire, that appears to be part of some incredibly powerful weapons network. The network has long been dormant, but this tower seems to be active. During her exploration of the tower her faithful robotic companion, Barbican, has been blended with a hostile machine intelligence of the Doomspire. A fragile truce now exists between them, while the Doomspire-Barbican hybrid assesses her threat level and decides whether or not to eliminate her. But that truce comes at a cost; the hybrid reveals it's true agenda or nature, which relates to the prompt words trust and tension. Describe what that agenda or nature is, and why it is a problem for Mina.
Finish an Expedition
When your expedition comes to an end, roll the challenge dice and compare to your progress.
[Progress Roll: Uncover the mystery of the Doomspire :Miss = 2 vs 5 | 8]
On a miss, your destination is lost to you, or you come to understand the true nature or cost of the expedition. Envision what happens and choose one.
Abandon the expedition: Envision the cost of this setback and Pay the Price.
![Image](https://mcdn.podbean.com/mf/web/djrexu/The_Lone_Adventurer_Logo_476_x_3285f65a4c7-f7d8-426e-52f6-ccbbed887edf.jpg)
Welcome to The Lone Adventurer
The Lone Adventurer is an actual play solo RPG podcast. I will be your narrator, your Game Master and your guide as we follow our hero, Mina Montisario, on her unpredictable journey into the unknown.
For this game I will be using the D&D 5e ruleset, the Mythic GM Emulator, as well as a variety of other systems, tools and tables, as they take my fancy.
I hope you'll join me.